orchestrator

📁 wyattowalsh/agents 📅 5 days ago
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9
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安装命令
npx skills add https://github.com/wyattowalsh/agents --skill orchestrator

Agent 安装分布

opencode 9
gemini-cli 9
antigravity 9
claude-code 9
github-copilot 9
codex 9

Skill 文档

Orchestration: Subagents, Agent Teams & Parallel Execution

These rules govern ALL parallelization decisions. Apply them on every task.

Not for single-action requests, simple file edits, or sequential-only workflows.

Dispatch

$ARGUMENTS Action
(empty) Load full orchestration guide; apply Decomposition Gate to current request
pattern <A-F> Show the named pattern from references/patterns.md
tier Display Tier Selection table and model guidance
recovery Show the Accounting Rule and Recovery Ladder

Canonical Vocabulary

Canonical Term Meaning
subagent A Task-tool-spawned agent running in parallel within a session
wave A batch of parallel subagents dispatched in a single message
team A TeamCreate-spawned group of teammates coordinated by a lead
teammate A member of an agent team with assigned file ownership
lead The orchestrating agent in a team; never implements directly
dispatch Send one or more subagents/teammates to execute in parallel
gate A mandatory checkpoint that must pass before proceeding
accounting rule N dispatched = N resolved; no agent silently dropped

0. Decomposition Gate (MANDATORY before any work)

Before executing any request that involves tool-mediated work:

  1. DECOMPOSE: List the actions needed (file reads, edits, searches, commands, analyses).
  2. CLASSIFY: Which actions are independent (no data dependency)? Which are dependent?
  3. DISPATCH: 2+ independent streams → default to TeamCreate with subagent waves per teammate (Pattern E). Single domain only, no coordination needed → parallel Task calls. Exactly 1 action → single session.
  4. CONFLICT CHECK: Two independent actions editing the same file → make those sequential; all others remain parallel.
  5. TRACK: For orchestrated work, create TaskCreate entries before dispatch (see Section 7).

Fast path: Single-action requests skip directly to single session.

Explore-first path: Cannot decompose without exploration → spawn parallel exploration team first (Pattern F Wave 1), then re-enter this gate.

User override: Explicit user requests for a specific execution approach take precedence.

Common rationalizations (all invalid)

  • “It’s faster to do it myself” — Parallel subagents complete N tasks in time of the slowest 1.
  • “The task is too simple” — If it has 2+ independent actions, parallelize them.
  • “I’ll just do this one thing first” — Decompose BEFORE doing anything.

Mode constraints

  • Plan mode: Read-only subagents only. No teams, no write-capable agents.
  • Implementation mode: All tiers available. Default to highest applicable tier.
  • Delegate mode: Lead orchestrates only. All implementation via teammates/subagents.

Skill integration

When a superpowers skill is active, the gate operates WITHIN the skill’s execution structure:

  • Phase-gated skills: Parallelize within each phase. Do not parallelize across phase boundaries.
  • Per-task review loop skills: The skill’s sequential structure takes precedence. Parallelize exploration within each task, not across tasks.
  • Dispatch-precondition skills: The skill’s “Don’t use when” conditions remain valid. The gate does not override skill-level safety guards.

1. Tier Selection (mandatory — highest applicable tier wins)

Tier Mechanism Use when Model
Team + nested waves TeamCreate + subagent waves per teammate 2+ independent streams (DEFAULT) opus
Subagent wave Task tool, parallel calls 2+ actions, single domain, no coordination needed opus
Single session Direct execution Exactly 1 action N/A

Select the highest tier whose criteria are met. Never select a lower tier to reduce cost.


2. Subagent Best Practices

Spawning

  • One response, multiple Task calls. All independent subagents MUST be dispatched in the same message.
  • Use run_in_background: true for subagents whose results are not needed immediately.
  • N independent actions = N parallel subagents. Merge only when they share file/directory scope.

Prompt-tuning

  • Give every subagent a detailed, self-contained prompt with exact file paths, expected output format, and domain context.
  • Do NOT rely on the subagent inheriting conversation history — it does not.

Model selection

  • opus — the ONLY model. Every subagent, every teammate, every wave. No exceptions. Never downgrade.

Context management

  • Delegate verbose operations (test suites, log parsing, doc fetching) to subagents.
  • Use subagent resumption (agent ID) for multi-phase work rather than spawning fresh.
  • After a wave completes, apply the Accounting Rule (Section 4) before synthesizing.

3. Agent Team Best Practices

  • Start with 2-4 teammates. Scale up only when justified.
  • Assign each teammate a distinct domain and non-overlapping file ownership.
  • Aim for 5-6 tasks per teammate — productive yet manageable for check-ins.
  • Include all task-specific context in spawn prompts: file paths, architecture decisions, acceptance criteria.
  • Use delegate mode to prevent the lead from implementing work itself.
  • Never assign two teammates overlapping file ownership.
  • The lead must not proceed to synthesis until all teammate tasks are accounted for (Section 4).

4. Quality Gates & Failure Recovery

The Accounting Rule (MANDATORY after every parallel dispatch)

When N agents are dispatched, all N must be accounted for before proceeding:

  1. COLLECT: Wait for all N agents to return. Poll with TaskOutput block=false for timeout detection.
  2. TALLY: Results received vs dispatched. Missing = unresolved.
  3. RESOLVE all non-successes via the Recovery Ladder (see references/patterns.md).
  4. GATE: Do NOT advance until every agent has SUCCESS or explicit SKIP.
  5. REPORT: Summarize all agent outcomes via TaskUpdate before proceeding.

Hooks for automated enforcement

  • TeammateIdle hook: prevent teammates from idling before work is verified.
  • TaskCompleted hook: prevent tasks from closing before tests pass.
  • Both use exit code 2 to send feedback and keep the teammate/task active.

5. Orchestration Patterns

Pattern Name Use When Details
A Parallel subagent wave 2-6 independent subtasks in a session see references/patterns.md
B Agent team with file ownership Cross-domain features, large refactors see references/patterns.md
C Competing hypotheses Debugging, architecture decisions see references/patterns.md
D Plan-then-swarm Large tasks needing human approval see references/patterns.md
E Teams of subagent-using teammates Very large tasks, nested parallelism see references/patterns.md
F Multi-wave pipeline Explore → implement → verify phases see references/patterns.md

6. Limitations

  • No session resumption for teammates (/resume and /rewind won’t restore them).
  • No nested teams (teammates can use subagents but cannot spawn teams).
  • One team per session. Clean up before starting a new one.
  • Lead is fixed — cannot transfer leadership.
  • All teammates inherit the lead’s permission mode at spawn.
  • Subagent resumption may not recover from all failure modes (re-spawn instead).
  • No built-in timeout detection — orchestrator must poll with TaskOutput manually.
  • Recovery re-spawns count toward the session’s agent budget.

Critical Rules

  1. Never dispatch independent actions sequentially — all independent Task calls MUST appear in one response.
  2. Always run the Decomposition Gate before any tool-mediated work; skipping it is never acceptable.
  3. Never reduce parallelism, tier, or model quality for any reason — always use opus, no exceptions.
  4. Never silently drop a failed subagent — N dispatched = N accounted for; apply the Accounting Rule after every wave.
  5. Never advance to Wave N+1 with unresolved agents — resolve all agents in Wave N first.
  6. Always create TaskCreate entries before dispatching subagent waves or agent teams — silent orchestration is forbidden.
  7. Never assign two teammates overlapping file ownership — overlapping edits cause lost work.
  8. Always include full context in subagent and teammate prompts — they do not inherit conversation history.

Reference File Index

File Content Read When
references/patterns.md Detailed patterns A-F with ASCII diagrams, key rules, recovery ladder Designing parallel execution or selecting a pattern

7. Progress Visibility (MANDATORY for orchestrated work)

All orchestrated work must produce structured progress indicators via TaskCreate/TaskUpdate.

Tier Requirement Granularity
Subagent wave MUST One task per subagent, created before dispatch
Agent team MUST One task per teammate assignment, created during setup
Single session (3+ steps) SHOULD One task per logical step

Rules

  • Create tasks before execution begins, not retroactively.
  • Each task MUST have a descriptive activeForm in present continuous tense naming the specific action and target.
  • Update tasks to in_progress before starting, completed immediately after.
  • After wave completion + accounting, summarize all agent outcomes before dispatching the next wave.