godot-ui-rich-text
23
总安装量
4
周安装量
#15939
全站排名
安装命令
npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-ui-rich-text
Agent 安装分布
opencode
4
gemini-cli
4
codex
4
github-copilot
3
kimi-cli
3
Skill 文档
Rich Text & BBCode
BBCode tags, meta clickable links, and RichTextEffect shaders define formatted text systems.
Available Scripts
custom_bbcode_effect.gd
Expert custom RichTextEffect examples (wave, rainbow, shake, typewriter).
rich_text_animator.gd
Typewriter effect for BBCode text with support for custom event tags and pausing.
NEVER Do in Rich Text
- NEVER forget bbcode_enabled â
text = "[b]bold[/b]"withoutbbcode_enabled = true? Literal brackets shown. ALWAYS enable BBCode first. - NEVER use [img] without res:// path â
[img]icon.png[/img]with relative path? Image not found. Use full resource path:[img]res://assets/icon.png[/img]. - NEVER skip newline preservation â
text = "Line1\nLine2"renders as “Line1Line2”? BBCode eats newlines. Use[br]OR\nwith proper escaping. - NEVER use [url] without meta_clicked â
[url=shop]Buy[/url]without signal connection? Click does nothing. MUST connectmeta_clickedsignal. - NEVER nest same tag types â
[b][b]text[/b][/b]? Undefined behavior. Nest different tags:[b][i]text[/i][/b]. - NEVER use [color] with invalid formats â
[color=redd]text[/color]typo? Falls back to white OR black. Use named colors OR hex:[color=#FF0000]for validation.
$RichTextLabel.bbcode_enabled = true
$RichTextLabel.text = "[b]Bold[/b] and [i]italic[/i] text"
Common Tags
[b]Bold[/b]
[i]Italic[/i]
[u]Underline[/u]
[color=red]Red text[/color]
[color=#00FF00]Green hex[/color]
[center]Centered[/center]
[img]res://icon.png[/img]
[url=data]Clickable link[/url]
Handle Link Clicks
func _ready() -> void:
$RichTextLabel.meta_clicked.connect(_on_meta_clicked)
func _on_meta_clicked(meta: Variant) -> void:
print("Clicked: ", meta)
Reference
Related
- Master Skill: godot-master