unicorn-or-bust

📁 smithery-ai/skills 📅 Feb 6, 2026
4
总安装量
3
周安装量
#47985
全站排名
安装命令
npx skills add https://github.com/smithery-ai/skills --skill unicorn-or-bust

Agent 安装分布

claude-code 3
mcpjam 2
kilo 2
junie 2
windsurf 2
zencoder 2

Skill 文档

Unicorn or Bust

A choose-your-own-adventure startup simulation game where players navigate challenges as a founder trying to build a unicorn company.

Game Overview

The player creates a founder character with:

  • Founder Name – Funny/satirical names work best (e.g., “Russ Hanneman”, “Clark Zuckberg”)
  • Pitch – Hilarious one-liner startup concept
  • Archetype – Character type (e.g., “The Hustler”, “The Visionary”)
  • Archetype Stat – Core strength: technical, hustle, or credibility
  • Fatal Flaw – Character weakness that can trigger disadvantages

Gameplay Flow

1. Start the Game

Call start_game with founder setup and the first challenge. It’s useful to ask the user for their character name and one-liner. If user does not respond, make up something creative and funny.

2. Play Turns

Call play_turn for each player decision. Do NOT describe next challenge options in your text — they appear in the UI. Only narrate what happened.

Resource Management

  • Runway – Cash available (always visible)
  • Morale – Team morale (unlocks month 3)
  • Product – Product market-fit (unlocks month 5)
  • Investor Hype – Investor interest (unlocks month 7)

Game End Condition

Stop calling play_turn when the game ends (omit nextChallenge in the final turn).

Key Principles

  • Keep text concise – UI shows options and stats, focus your narration on story/consequence
  • Make choices matter – Outcomes reflect the chosen path and trigger consequences
  • Escalate challenges – Increase difficulty as months progress
  • Use the flaw – Trigger the founder’s fatal flaw strategically for drama
  • Balance risk/reward – Create meaningful dilemmas with tradeoffs