simulation

📁 simhacker/moollm 📅 Jan 26, 2026
1
总安装量
1
周安装量
#52095
全站排名
安装命令
npx skills add https://github.com/simhacker/moollm --skill simulation

Agent 安装分布

mcpjam 1
claude-code 1
windsurf 1
zencoder 1
cline 1

Skill 文档

Simulation Skill

Abstract base for runtime state management. Concrete simulations (adventure, city-sim, ecosystem) inherit from this.

Motto: “The simulation is the world. The world is the simulation.”

[!IMPORTANT] This is the abstract base. Don’t create SIMULATION.yml directly. Use ADVENTURE.yml (for narrative exploration) or create your own concrete type. The concrete file INCLUDES all simulation properties plus type-specific ones.

Key Concepts

  • SIMULATION.yml — Source of truth for “now”
  • Global parameters — Configurable via chat
  • Git time machine — Commits = deterministic undo
  • Turn tracking — Increments on significant actions

Global Parameters

Time Control

Parameter Default Chat Command
paused false PAUSE / RESUME
advancement normal SET TIME ADVANCEMENT [none|slow|normal|fast]
turn 0 TICK [n] / REWIND [n]

Git Automation

Parameter Default Chat Command
auto_commit false SET AUTO COMMIT [on|off]
auto_push false SET AUTO PUSH [on|off]
git_remote origin SET GIT REMOTE [name]
git_branch main SET GIT BRANCH [name]

Display

Parameter Default Chat Command
narration_level normal SET NARRATION [minimal|normal|verbose]
show_mechanics false SET SHOW MECHANICS [on|off]
debug_mode false DEBUG [on|off]

Output (all ON by default)

Parameter Default Chat Command
write_to_chat true SET CHAT OUTPUT [on|off]
write_to_transcript true SET TRANSCRIPT [on|off]
transcript_path ./README.md SET TRANSCRIPT PATH [path]
include_yaml_islands true SET YAML ISLANDS [on|off]
include_links true SET LINKS [on|off]
link_format markdown SET LINK FORMAT [markdown|plain|none]

Transcript paths are relative to adventure directory:

  • ./README.md (default)
  • ./logs/session-log.md
  • ./narrative/chapter-1.md

Example output with all flags ON:

You’re in the pub with Marieke.

You examine the lamp:

object:
  id: brass-lamp
  state: lit
  oil: 75%
  # Warm. Faithful. Flickering slightly.

Gameplay

Parameter Default Chat Command
difficulty normal SET DIFFICULTY [easy|normal|hard]

SIMULATION.yml Structure

simulation:
  turn: 47
  paused: false
  
parameters:
  git:
    auto_commit: true
    auto_push: false
    
  gameplay:
    difficulty: normal
    permadeath: false
    
  display:
    show_mechanics: false
    
player:
  character: characters/don-hopkins/
  location: pub/
  
party:
  members: [characters/don-hopkins/, pub/cat-cave/terpie.yml]
  
selection:
  targets: []
  
active_buffs: []
world_state: {}
flags: {}

Commands

Command Effect
STATUS Current simulation state
SHOW SETTINGS List all parameters
SET [param] [value] Configure parameter
GET [param] Query parameter value
PAUSE / RESUME Time control
TICK [n] Force advance turns
SAVE / LOAD Persistence

Git Time Machine

With auto_commit: true, every turn is a git commit:

# Commits look like:
Turn 47: Entered pub
Turn 48: Ordered Monkey's Blessing
Turn 49: Pet Terpie (+Serenity buff)

Time travel commands:

  • REWIND [n] — Go back n turns
  • BRANCH [name] — Create alternate timeline
  • TIMELINES — List all branches
  • MERGE TIMELINE [branch] — Merge narratives

See Also