camera-movements

📁 rfxlamia/flow 📅 6 days ago
1
总安装量
1
周安装量
#49608
全站排名
安装命令
npx skills add https://github.com/rfxlamia/flow --skill camera-movements

Agent 安装分布

amp 1
opencode 1
kimi-cli 1
codex 1
antigravity 1

Skill 文档

Camera Movements Vocabulary

Authoritative reference for Veo 3 camera movement terminology.

Quick Reference – Most Common Movements

Basic Movements:

  • Dolly In/Out – Camera moves forward/backward on track
  • Pan Left/Right – Camera rotates horizontally
  • Tilt Up/Down – Camera rotates vertically
  • Zoom In/Out – Lens focal length change

Advanced Movements:

  • Arc Left/Right – Camera moves in curved path around subject
  • Crane Up/Down – Camera moves vertically on boom arm
  • FPV Drone – First-person view rapid movement
  • Whip Pan – Extremely fast horizontal pan with motion blur

Specialty Movements:

  • Dutch Angle – Tilted frame for dramatic effect
  • Snorricam – Camera mounted to subject’s body
  • Bullet Time – Matrix-style frozen moment with camera rotation

Usage Guidelines

One Movement Per Beat: Each timed beat should have ONE dominant camera movement to avoid conflicts.

Precision Terminology: Use exact terms from vocabulary to ensure machine interpretation accuracy.

Conflict Prevention:

  • ❌ WRONG: “Dolly in while arc left” (conflicting movements)
  • ✅ CORRECT: “Dolly in” OR “Arc left” (choose one)

Complete Movement Catalog

For full list of 50+ movements with technical specifications, see: references/movement-catalog.md

When to Read Reference

Load movement-catalog.md when:

  • User requests specific/rare movement type
  • Validating movement terminology
  • Exploring movement options for scene
  • Cross-referencing movement conflicts

Stay in SKILL.md when:

  • Using common movements (listed above)
  • Quick reference needed
  • Basic validation only