remotion-reloaded

📁 rawhalo/remotion-reloaded 📅 12 days ago
3
总安装量
3
周安装量
#60488
全站排名
安装命令
npx skills add https://github.com/rawhalo/remotion-reloaded --skill remotion-reloaded

Agent 安装分布

opencode 3
gemini-cli 3
claude-code 3
github-copilot 3
codex 3
kimi-cli 3

Skill 文档

Remotion Reloaded Skill

Practical guidance for the currently implemented Remotion Reloaded API (Phase 1a + 1b).

This is the canonical skill entry point for this repository. Root SKILL.md is a compatibility shim.

Current Scope

This skill covers:

  • GSAP timeline sync via useGSAP() and declarative timeline components
  • GSAP plugin registration and plugin-safe helpers
  • CSS/SVG/WebGL effects via <Effect>, <EffectStack>, and <EffectPreset>
  • Three.js canvas, renderer fallback, GPU particles, and post-processing wrappers
  • Config helpers (withReloaded, getRenderEnvironment, useRenderMode, time utils)

Decision Tree

  1. Use interpolate() / spring() for simple numeric motion.
  2. Use useGSAP() or <GSAPTimeline> for multi-element choreography.
  3. Use <Effect> / <EffectStack> / <EffectPreset> for visual grading and stylization.
  4. Use @remotion-reloaded/three for 3D scenes, particles, and post-processing.
  5. For platform-sensitive rendering, use config + fallback guidance in webgpu-fallback.md.

Rule Files

  • rules/animation-selection.md
  • rules/gsap-basics.md
  • rules/gsap-plugins.md
  • rules/gsap-easing.md
  • rules/effects-basics.md
  • rules/effects-catalog.md
  • rules/effect-presets.md
  • rules/effect-animation.md
  • rules/three-basics.md
  • rules/three-particles.md
  • rules/three-postprocessing.md
  • rules/webgpu-fallback.md
  • rules/performance.md
  • rules/common-patterns.md
  • rules/troubleshooting.md

Example Compositions

  • examples/logo-reveal.tsx
  • examples/kinetic-text.tsx
  • examples/product-showcase.tsx
  • examples/particle-background.tsx
  • examples/data-counter.tsx

Config Baseline

import { withReloaded } from 'remotion-reloaded/config';

export default withReloaded({
  webgpu: true,
});