tailwind
88
总安装量
88
周安装量
#2608
全站排名
安装命令
npx skills add https://github.com/pproenca/dot-skills --skill tailwind
Agent 安装分布
claude-code
73
opencode
66
codex
64
gemini-cli
60
cursor
50
Skill 文档
Community Tailwind CSS v4 Best Practices
Comprehensive performance optimization guide for Tailwind CSS v4 applications. Contains 44 rules across 8 categories, prioritized by impact to guide automated refactoring and code generation.
When to Apply
Reference these guidelines when:
- Configuring Tailwind CSS v4 build tooling (Vite plugin, PostCSS, CLI)
- Writing or migrating styles using v4’s CSS-first approach
- Optimizing CSS bundle size and build performance
- Implementing responsive designs with breakpoints or container queries
- Setting up theming with @theme directive and design tokens
Rule Categories by Priority
| Priority | Category | Impact | Prefix |
|---|---|---|---|
| 1 | Build Configuration | CRITICAL | build- |
| 2 | CSS Generation | CRITICAL | gen- |
| 3 | Bundle Optimization | HIGH | bundle- |
| 4 | Utility Patterns | HIGH | util- |
| 5 | Component Architecture | MEDIUM-HIGH | comp- |
| 6 | Theming & Design Tokens | MEDIUM | theme- |
| 7 | Responsive & Adaptive | MEDIUM | resp- |
| 8 | Animation & Transitions | LOW-MEDIUM | anim- |
Quick Reference
1. Build Configuration (CRITICAL)
build-vite-plugin– Use Vite Plugin Over PostCSSbuild-css-import– Use CSS Import Over @tailwind Directivesbuild-content-detection– Leverage Automatic Content Detectionbuild-node-version– Use Node.js 20+ for Optimal Performancebuild-postcss-simplify– Remove Redundant PostCSS Pluginsbuild-cli-package– Use Correct CLI Package
2. CSS Generation (CRITICAL)
gen-css-first-config– Use CSS-First Configuration Over JavaScriptgen-avoid-theme-bloat– Avoid Excessive Theme Variablesgen-oklch-colors– Use OKLCH Color Space for Vivid Colorsgen-utility-directive– Use @utility for Custom Utilitiesgen-dynamic-utilities– Use Dynamic Utility Valuesgen-css-variable-syntax– Use Parentheses for CSS Variable References
3. Bundle Optimization (HIGH)
bundle-remove-unused-plugins– Remove Built-in Pluginsbundle-avoid-preprocessors– Avoid Sass/Less Preprocessorsbundle-css-minification– Enable CSS Minification in Productionbundle-avoid-cdn-production– Avoid Play CDN in Productionbundle-split-critical-css– Extract Critical CSS for Initial Render
4. Utility Patterns (HIGH)
util-renamed-utilities– Use Renamed Utility Classesutil-important-modifier– Use Trailing Important Modifierutil-variant-stacking– Use Left-to-Right Variant Stackingutil-explicit-colors– Use Explicit Border and Ring Colorsutil-opacity-modifier– Use Slash Opacity Modifierutil-gradient-via-none– Use via-none to Reset Gradient Stops
5. Component Architecture (MEDIUM-HIGH)
comp-avoid-apply-overuse– Avoid Overusing @applycomp-reference-directive– Use @reference for CSS Module Integrationcomp-utility-file-scope– Understand Utility File Scopecomp-smart-sorting– Leverage Smart Utility Sortingcomp-container-customize– Customize Container with @utilitycomp-custom-variant– Use @custom-variant for Custom Variant Definitions
6. Theming & Design Tokens (MEDIUM)
theme-semantic-tokens– Use Semantic Design Token Namestheme-dark-mode-class– Use Class-Based Dark Mode for Controltheme-prefix-variables– Use Prefix for Variable Namespacingtheme-runtime-variables– Leverage Runtime CSS Variablestheme-color-scheme– Set color-scheme for Native Dark Modetheme-inline-static– Use @theme inline and @theme static for Variable Control
7. Responsive & Adaptive (MEDIUM)
resp-mobile-first– Use Mobile-First Responsive Designresp-container-queries– Use Container Queries for Component-Level Responsivenessresp-custom-breakpoints– Define Custom Breakpoints in @themeresp-hover-capability– Pair Hover with Active for Touch-Friendly Interactionsresp-logical-properties– Use Logical Properties for RTL Support
8. Animation & Transitions (LOW-MEDIUM)
anim-gpu-accelerated– Use GPU-Accelerated Transform Propertiesanim-starting-style– Use @starting-style for Entry Animationsanim-gradient-interpolation– Use OKLCH Gradient Interpolationanim-3d-transforms– Use Built-in 3D Transform Utilities
How to Use
Read individual reference files for detailed explanations and code examples:
- Section definitions – Category structure and impact levels
- Rule template – Template for adding new rules
Full Compiled Document
For a complete guide with all rules expanded, see AGENTS.md.
Reference Files
| File | Description |
|---|---|
| AGENTS.md | Complete compiled guide with all rules |
| references/_sections.md | Category definitions and ordering |
| assets/templates/_template.md | Template for new rules |
| metadata.json | Version and reference information |