three-match
npx skills add https://github.com/plurigrid/asi --skill three-match
Agent 安装分布
Skill 文档
Three-Match Skill: 3-SAT via Colored Subgraph Isomorphism
Status: â Production Ready Trit: -1 (MINUS – conservative/geodesic) Principle: Local constraints â Global correctness Frame: Non-backtracking geodesics with Möbius filtering
Overview
Three-Match reduces 3-SAT to 3-coloring which reduces to colored subgraph isomorphism. The 3-MATCH gadget enforces constraints LOCALLY via:
- Non-backtracking geodesics (prime paths, μ(n) â 0)
- Möbius inversion filtering (back-and-forth cancellation)
- GF(3) conservation (sum â¡ 0 mod 3)
Correct by construction: If local geodesic constraints are satisfied, global 3-SAT solution is guaranteed.
Core Formula
# Three colors match at depth d iff:
# - Pairwise differences have 3-adic valuation ⥠d
# - No backtracking (each color unique in path)
# - GF(3) sum â¡ 0 (mod 3)
vâ(|a - b|) ⥠d â§ vâ(|b - c|) ⥠d â§ vâ(|c - a|) ⥠d
Why Non-Backtracking?
- Prime paths: μ(n) â 0 ⺠n is squarefree
- No revisiting: Each state appears once in geodesic
- Möbius filtering: Composites (backtracking) cancel out
- Spectral gap: Ramanujan property (λâ ⤠2â(k-1))
Gadgets
1. ThreeMatch Gadget
Three colors forming a valid local constraint:
match = ThreeMatchGeodesicGadget::ThreeMatch.new(seed: 0x42D, depth: 1)
match.color_a # => { trit: -1, hex: "#2626D8", polarity: :minus }
match.color_b # => { trit: 0, hex: "#26D826", polarity: :ergodic }
match.color_c # => { trit: 1, hex: "#D82626", polarity: :plus }
match.gf3_conserved? # => true
2. NonBacktrackingGeodesic
Prime path through color space:
geo = NonBacktrackingGeodesic.new(seed: seed, length: 8).generate!
geo.prime? # => true (no backtracking)
geo.moebius_product # => ±1 (non-zero for primes)
geo.moebius_filter # => filtered path (only primes kept)
3. ColoredSubgraphGadget
3-SAT clause reduction:
gadget = ColoredSubgraphGadget.new(seed: seed)
gadget.add_clause(1, -2, 3) # (xâ ⨠¬xâ ⨠xâ)
gadget.add_clause(-1, 2, 4) # (¬xâ ⨠xâ ⨠xâ)
gadget.build_gadgets!
gadget.correct_by_construction? # => true
4. BackAndForthFilter
Möbius inversion bidirectionally:
filter = BackAndForthFilter.new(seed: seed)
result = filter.full_cycle(sequence)
# Primes kept, composites filtered
Commands
# Run 3-MATCH demo
just three-match
# Test gadget correctness
just test-three-match
# Combine with unworld
just unworld-match
API
require 'three_match_geodesic_gadget'
# Create gadget
match = ThreeMatchGeodesicGadget::ThreeMatch.new(seed: seed)
# Verify constraints
match.gf3_conserved? # GF(3) sum = 0
match.matches_at_depth?(1) # 3-adic valuation ⥠1
# Build geodesic
geo = ThreeMatchGeodesicGadget::NonBacktrackingGeodesic.new(
seed: seed, length: 12
).generate!
# Check primality
geo.prime? # No backtracking?
Integration with Unworld
The 3-MATCH chain uses seed-chaining for gadget sequence:
chain = Unworld::ThreeMatchChain.new(genesis_seed: seed, length: 4)
chain.unworld[:matches].each do |m|
puts "#{m[:colors]} | GF(3): #{m[:gf3]}"
end
Mathematical Foundation
Möbius Function
μ(n) = { 1 if n = 1
{ (-1)^k if n = pâpâ...pâ (distinct primes)
{ 0 if n has squared prime factor
Möbius Inversion
f(n) = Σ_{d|n} g(d) ⹠g(n) = Σ_{d|n} μ(n/d) f(d)
3-adic Valuation
vâ(n) = max { k : 3^k | n }
Example Output
âââ 3-MATCH Gadget âââ
3-MATCH(d=1): #D8267F #2CD826 #4FD826
GF(3) conserved: true
Matches at depth 1: true
âââ Non-Backtracking Geodesic âââ
Geodesic(PRIME, μ=1): #D8267F â #2CD826 â #4FD826 â ...
Prime path: true
Möbius product: 1
âââ Colored Subgraph Gadget (3-SAT) âââ
Clauses: 3
GF(3) all conserved: true
Prime geodesics: 3
Correct by construction: true
Correct-by-Construction Inline Caching (NEW 2025-12-22)
The 3-MATCH principle applies to Specter-style path caching:
The Insight
Local constraint satisfaction â Global cache correctness
When path types are correct at compile time (local), cached paths are guaranteed correct (global).
Specter Path as 3-MATCH Gadget
# Each path element is a "color" in the gadget
path = (ALL, pred(iseven), FIRST)
# -1 0 +1 â GF(3) = 0 â
# The TupleNav wrapper is the "gadget envelope"
compiled = TupleNav(path) # Type-stable, 0 allocs
# Execution is "correct by construction"
result = nav_select(compiled, data, IDENTITY)
Mapping to 3-MATCH Components
| Specter | 3-MATCH | Property |
|---|---|---|
Navigator |
Color | Individual constraint |
TupleNav |
Gadget | Envelope preserving GF(3) |
| Type inference | Möbius filtering | Eliminates invalid paths |
| Inline caching | Non-backtracking | No revisiting (cached once) |
Event Stream
Correct-by-construction events flow through the gadget:
# Event: Path compilation (happens once)
PathCompiled(types::Tuple{...}) where all types stable
# Event: Cache hit (no recompilation)
CacheHit(compiled::TupleNav) where same types
# Event: Traversal (GF(3) conserved)
Traversal(input, output) where GF(3) sum = 0
Benchmark Evidence
The 93-113x speedup validates correct-by-construction:
- Original CPS: Dynamic dispatch = “backtracking” in type space
- Optimized Tuple: Static types = “prime path” through type space
- Result: Functor structs achieve 1.0x overhead (zero cost!)
Files
lib/specter_optimized.jl– Correct-by-construction implementationlib/specter_chairmarks_world.jl– Validation benchmarks
Skill Name: three-match Type: 3-SAT Reduction / Colored Subgraph Isomorphism / Inline Caching Trit: -1 (MINUS) GF(3): Conserved by construction Geodesics: Non-backtracking (prime paths only) Caching: Type-stable paths as non-backtracking geodesics