explanatory-playground

📁 petekp/agent-skills 📅 Jan 30, 2026
8
总安装量
5
周安装量
#34050
全站排名
安装命令
npx skills add https://github.com/petekp/agent-skills --skill explanatory-playground

Agent 安装分布

cursor 5
claude-code 5
codex 5
mcpjam 4
openhands 4
zencoder 4

Skill 文档

Explanatory Playground

Build dev-only visualizations that make invisible system behavior visible.

Workflow

1. Clarify the target

Use AskUserQuestion to understand what needs visualization:

question: "What kind of system should the playground reveal?"
header: "System type"
options:
  - label: "State machine"
    description: "Finite states with transitions (auth flow, form wizard, game state)"
  - label: "Data flow"
    description: "Data transforming through a pipeline (API → transform → render)"
  - label: "Event system"
    description: "Publishers and subscribers, event propagation"
  - label: "Algorithm"
    description: "Step-by-step logic (sorting, pathfinding, search)"

Then ask what’s confusing:

question: "What specifically is hard to understand?"
header: "Hidden aspect"
options:
  - label: "Current state"
    description: "I can't see what state the system is in right now"
  - label: "Why transitions happen"
    description: "I don't know what triggers changes or why"
  - label: "Data shape"
    description: "I can't see what the data looks like at each step"
  - label: "Timing/sequence"
    description: "Things happen too fast or in unclear order"

2. Identify what’s hidden

Based on answers, determine what to surface:

  • State — Values that change over time
  • Transitions — Events that trigger changes
  • Relationships — How parts communicate
  • Logic — Conditions, thresholds, rules

3. Pick visualization approach

System Visualization Library
State machines Node-edge graph react-flow
Data flow Directed graph / Sankey react-flow
Events Timeline custom or recharts
Algorithms Step animation custom
Render cycles Component tree + diffs custom
Animations Timeline scrubber custom
CSS/Layout Box model overlay custom

See references/patterns.md for layouts, code, and implementation details.

4. Choose interactivity level

Ask if unclear:

question: "How interactive should the playground be?"
header: "Interactivity"
options:
  - label: "Just show me (Recommended)"
    description: "Real-time display of state and changes"
  - label: "Let me poke around"
    description: "Click/hover to inspect details and trace origins"
  - label: "Let me trigger things"
    description: "Fire events, modify state, inject test data"
  - label: "Time travel"
    description: "Record history, scrub through past states, replay"
Level Features When
1 – Observe Real-time state display Always
2 – Inspect Click/hover for details Usually
3 – Manipulate Trigger events, modify state Edge cases
4 – Time travel History scrubbing, replay Race conditions

Start with 1-2. Add 3-4 when needed.

6. Instrument minimally

Prefer event emitters (least invasive):

const debugEmitter = new EventEmitter();
function transition(from, to, event) {
  debugEmitter.emit('transition', { from, to, event, timestamp: Date.now() });
  // existing logic...
}

Use proxies for third-party code:

function observable<T extends object>(obj: T) {
  return new Proxy(obj, {
    set(target, prop, value) {
      window.dispatchEvent(new CustomEvent('state:change', {
        detail: { prop, old: target[prop], new: value }
      }));
      return Reflect.set(target, prop, value);
    }
  });
}

7. Create dev-only route

app/__dev/[system-name]/page.tsx

Guard against production:

if (process.env.NODE_ENV !== 'development') {
  return notFound();
}

8. Document removal

Header in every created file:

/**
 * EXPLANATORY-PLAYGROUND DEBUG TOOL
 * Remove when done:
 * 1. Delete: app/__dev/[name]/page.tsx
 * 2. Delete: src/lib/[system]-debug.ts
 * 3. Remove hooks from: src/lib/[system].ts (lines XX-YY)
 * Purpose: [what this debugs]
 */

Cleanup

On removal request:

  1. Delete __dev/ route
  2. Remove instrumentation (emitters, proxies)
  3. Uninstall added deps if unused elsewhere
  4. Search for EXPLANATORY-PLAYGROUND markers

Report what was removed.