add-feature

📁 opusgamelabs/game-creator 📅 7 days ago
25
总安装量
21
周安装量
#14576
全站排名
安装命令
npx skills add https://github.com/opusgamelabs/game-creator --skill add-feature

Agent 安装分布

claude-code 14
opencode 13
github-copilot 11
codex 11
kimi-cli 11
gemini-cli 11

Skill 文档

Add Feature

Add a new feature to your game. Just describe what you want in plain English — for example, “add a double-jump power-up” or “add a high score leaderboard” — and the feature will be built following your game’s existing patterns.

Instructions

The user wants to add: $ARGUMENTS

Step 1: Understand the codebase

  • Read package.json to identify the engine (Three.js or Phaser)
  • Read src/core/Constants.js for existing configuration
  • Read src/core/EventBus.js for existing events
  • Read src/core/GameState.js for existing state
  • Read src/core/Game.js (or GameConfig.js) for existing system wiring
  • Read existing scene and gameplay files to understand what’s already built

Step 2: Plan the feature

Before writing code, explain the plan in plain English:

  1. What it does: Describe the feature from the player’s perspective
  2. How it works: List the new files, events, and settings that will be created
  3. What it touches: List existing files that need small changes to wire in the feature

Then determine what’s needed technically:

  • New module file(s) and where they go in the directory structure
  • New events to add to the Events enum
  • New constants to add to Constants.js
  • New state to add to GameState.js
  • How to wire it into the Game orchestrator

Step 3: Implement

Follow these rules strictly:

  1. Create the new module in the correct src/ subdirectory
  2. Add ALL new events to EventBus.js Events enum
  3. Add ALL configuration values to Constants.js (zero hardcoded values)
  4. Add any new state domains to GameState.js
  5. Wire the new system into Game.js (import, instantiate, update in loop)
  6. Use EventBus for ALL communication with other systems
  7. Follow the existing code style and patterns in the project

Step 4: Verify

  • Run npm run build to confirm no errors
  • Confirm the feature integrates without breaking existing systems
  • Check that no circular dependencies were introduced
  • Ensure event listeners are properly cleaned up if applicable
  • Summarize what was added in plain English

Output

Tell the user:

  1. What the feature does (from the player’s perspective)
  2. What files were created or changed
  3. How to test it — “Run npm run dev and try [specific action]”

Tips

You can run this command as many times as you want to keep adding features. Each one builds on the last.

When you’re happy with the gameplay, run /game-creator:design-game to polish the visuals, /game-creator:add-audio for music and sound effects, or /game-creator:review-game for a full quality check.