dotnet-aot-wasm
npx skills add https://github.com/novotnyllc/dotnet-artisan --skill dotnet-aot-wasm
Agent 安装分布
Skill 文档
dotnet-aot-wasm
WebAssembly AOT compilation for Blazor WASM and Uno WASM applications: compilation pipeline, download size vs runtime speed tradeoffs, trimming interplay, lazy loading assemblies, and Brotli pre-compression for download optimization.
Version assumptions: .NET 8.0+ baseline. Blazor WASM AOT shipped in .NET 6 and has been refined through .NET 8-10. Uno WASM uses a similar compilation pipeline with Uno-specific tooling.
Important tradeoff: Trimming and AOT have opposite effects on WASM artifact size. Trimming reduces download size by removing unused code. AOT increases artifact size (native WASM code is larger than IL) but improves runtime execution speed. Use both together for the best balance.
Scope
- Download size vs runtime speed tradeoff analysis
- Blazor WASM AOT (RunAOTCompilation, selective AOT)
- Uno WASM AOT (.NET 8+ standard workload)
- Lazy loading assemblies for size reduction
- Brotli pre-compression for download optimization
- WASM size optimization checklist
Out of scope
- Native AOT for server-side .NET — see [skill:dotnet-native-aot]
- AOT-first design patterns — see [skill:dotnet-aot-architecture]
- Trim-safe library authoring — see [skill:dotnet-trimming]
- MAUI-specific AOT — see [skill:dotnet-maui-aot]
- Blazor hosting models and render modes — see [skill:dotnet-blazor-patterns]
- Blazor component lifecycle and JS interop — see [skill:dotnet-blazor-components]
- Uno Platform architecture — see [skill:dotnet-uno-platform]
Cross-references: [skill:dotnet-native-aot] for general AOT pipeline, [skill:dotnet-trimming] for trimming annotations, [skill:dotnet-aot-architecture] for AOT-safe design patterns, [skill:dotnet-serialization] for AOT-safe serialization, [skill:dotnet-csharp-source-generators] for source gen as AOT enabler, [skill:dotnet-blazor-patterns] for Blazor architecture (soft), [skill:dotnet-uno-platform] for Uno Platform patterns (soft).
Download Size vs Runtime Speed
Understanding the size/speed tradeoff is critical for WASM AOT decisions:
| Compilation Mode | Download Size | Runtime Speed | Startup Time |
|---|---|---|---|
| IL interpreter (no AOT) | Smallest | Slowest | Fastest startup |
| AOT (all assemblies) | Largest | Fastest | Slower startup |
| AOT (selective) + trimming | Balanced | Good | Moderate |
| Trimmed only (no AOT) | Small | Moderate (JIT interpretation) | Fast |
Key insight: Trimming reduces size by removing unused IL. AOT increases total artifact size because compiled native WASM code is larger than the equivalent IL bytecode. However, AOT-compiled code executes significantly faster because it skips IL interpretation at runtime.
When to Use WASM AOT
- CPU-intensive workloads: Image processing, complex calculations, data transformation
- Predictable performance: Consistent execution speed without JIT pauses
- Hot paths: AOT-compile only performance-critical assemblies (selective AOT)
When to Skip WASM AOT
- Bandwidth-constrained users: AOT increases download size significantly
- Simple CRUD apps: IL interpretation is fast enough for UI interactions and API calls
- Rapid iteration: AOT compilation adds significant publish time
Blazor WASM AOT
Enabling AOT
<!-- Blazor WASM .csproj -->
<PropertyGroup>
<RunAOTCompilation>true</RunAOTCompilation>
</PropertyGroup>
# Publish with AOT (required -- AOT only applies during publish)
dotnet publish -c Release
Note: RunAOTCompilation is the Blazor WASM property (not PublishAot which is for server-side Native AOT). AOT compilation only happens during dotnet publish, not during dotnet run or dotnet build.
Selective AOT via Lazy Loading
Blazor WASM AOT compiles all non-lazy-loaded assemblies. To control which assemblies are AOT-compiled, mark non-critical assemblies as lazy-loaded — they will use IL interpretation instead:
<PropertyGroup>
<RunAOTCompilation>true</RunAOTCompilation>
</PropertyGroup>
<ItemGroup>
<!-- These assemblies are NOT AOT-compiled (loaded on demand via IL interpreter) -->
<BlazorWebAssemblyLazyLoad Include="MyApp.Reporting.wasm" />
<BlazorWebAssemblyLazyLoad Include="MyApp.Admin.wasm" />
<!-- All other assemblies (MyApp.Core, MyApp.Calculations, etc.) ARE AOT-compiled -->
</ItemGroup>
Trimming + AOT Together
For the best balance, use both trimming and AOT:
<PropertyGroup>
<!-- Trimming reduces unused code (smaller download) -->
<PublishTrimmed>true</PublishTrimmed>
<!-- AOT compiles remaining code to native WASM (faster execution) -->
<RunAOTCompilation>true</RunAOTCompilation>
<!-- Detailed warnings during development -->
<EnableTrimAnalyzer>true</EnableTrimAnalyzer>
</PropertyGroup>
The publish pipeline runs: trim unused IL first, then AOT-compile the remaining assemblies to native WASM. This produces an artifact that is larger than trimmed-only but smaller than AOT-without-trimming, with the best runtime performance.
Uno WASM AOT
Uno Platform 5+ with .NET 8+ uses the standard .NET WASM workload, so the AOT configuration is the same as Blazor WASM.
Enabling AOT (Uno 5+ / .NET 8+)
<!-- Uno WASM head .csproj -->
<PropertyGroup Condition="'$(TargetFramework)' == 'net8.0-browserwasm'">
<RunAOTCompilation>true</RunAOTCompilation>
</PropertyGroup>
Older Uno versions using Uno.Wasm.Bootstrap had a separate WasmShellMonoRuntimeExecutionMode property with Interpreter, InterpreterAndAOT, and FullAOT modes. On .NET 8+, use RunAOTCompilation instead.
Trimming in Uno WASM
<PropertyGroup>
<PublishTrimmed>true</PublishTrimmed>
<TrimMode>link</TrimMode>
</PropertyGroup>
See [skill:dotnet-uno-platform] for Uno Platform architecture patterns.
Lazy Loading Assemblies
Lazy loading defers downloading assemblies until they are needed, reducing initial download size. This is especially effective when combined with AOT (which increases per-assembly size).
Blazor WASM Lazy Loading
<!-- Mark assemblies for lazy loading in .csproj -->
<ItemGroup>
<BlazorWebAssemblyLazyLoad Include="MyApp.Reporting.wasm" />
<BlazorWebAssemblyLazyLoad Include="MyApp.Admin.wasm" />
<BlazorWebAssemblyLazyLoad Include="ChartLibrary.wasm" />
</ItemGroup>
// Load assemblies on demand in a component or router
@inject LazyAssemblyLoader LazyLoader
@code {
private List<Assembly> _lazyLoadedAssemblies = new();
private async Task LoadReportingModule()
{
var assemblies = await LazyLoader.LoadAssembliesAsync(new[]
{
"MyApp.Reporting.wasm"
});
_lazyLoadedAssemblies.AddRange(assemblies);
}
}
Router-Based Lazy Loading
<!-- App.razor -->
@inject LazyAssemblyLoader LazyLoader
<Router AppAssembly="typeof(App).Assembly"
AdditionalAssemblies="@_lazyLoadedAssemblies"
OnNavigateAsync="@OnNavigateAsync">
<Navigating>
<div class="loading">Loading module...</div>
</Navigating>
</Router>
@code {
private List<Assembly> _lazyLoadedAssemblies = new();
private async Task OnNavigateAsync(NavigationContext context)
{
if (context.Path.StartsWith("admin"))
{
var assemblies = await LazyLoader.LoadAssembliesAsync(new[]
{
"MyApp.Admin.wasm"
});
_lazyLoadedAssemblies.AddRange(assemblies);
}
else if (context.Path.StartsWith("reports"))
{
var assemblies = await LazyLoader.LoadAssembliesAsync(new[]
{
"MyApp.Reporting.wasm"
});
_lazyLoadedAssemblies.AddRange(assemblies);
}
}
}
Lazy Loading Strategy
| Strategy | Initial Load | Feature Load | Best For |
|---|---|---|---|
| No lazy loading | All at once | Instant | Small apps (<5 MB total) |
| Route-based lazy loading | Core only | On navigation | Multi-module apps |
| Feature-based lazy loading | Core only | On demand | Apps with optional features |
Brotli Pre-Compression
Brotli pre-compression reduces WASM download size by 60-80%. Blazor WASM automatically generates Brotli-compressed files during publish.
How It Works
During dotnet publish, Blazor WASM generates .br (Brotli) and .gz (gzip) compressed versions of all static files in _framework/. The web server serves the pre-compressed file when the browser supports it.
# After publish, check compressed sizes
ls -la bin/Release/net8.0/publish/wwwroot/_framework/
# You'll see:
# MyApp.wasm (original)
# MyApp.wasm.br (Brotli compressed, ~60-80% smaller)
# MyApp.wasm.gz (gzip compressed, ~50-70% smaller)
Server Configuration
The web server must be configured to serve pre-compressed files. Most Blazor hosting setups handle this automatically.
ASP.NET Core hosting:
// In the server project hosting Blazor WASM
app.UseBlazorFrameworkFiles();
app.UseStaticFiles();
// Blazor framework files are served with compression headers automatically
Nginx:
location /_framework/ {
# Serve Brotli-compressed files when available
gzip_static on;
brotli_static on;
# Set correct MIME types
types {
application/wasm wasm;
}
# Cache aggressively (files are content-hashed)
add_header Cache-Control "public, max-age=31536000, immutable";
}
Azure Static Web Apps / GitHub Pages:
Pre-compressed .br files are served automatically when the Accept-Encoding: br header is present.
Compression Impact
| Content | Original | Brotli (.br) | Reduction |
|---|---|---|---|
| .NET WASM runtime | ~2.5 MB | ~0.8 MB | ~68% |
| App assemblies (IL) | varies | ~70% smaller | ~70% |
| App assemblies (AOT) | varies | ~65% smaller | ~65% |
| JavaScript glue code | ~100 KB | ~25 KB | ~75% |
Disabling Compression (Rarely Needed)
<!-- Disable Brotli pre-compression -->
<PropertyGroup>
<BlazorEnableCompression>false</BlazorEnableCompression>
</PropertyGroup>
WASM Size Optimization Checklist
- Enable trimming — removes unused IL before AOT compilation
- Use lazy loading — defer non-critical assemblies
- Enable Brotli pre-compression — 60-80% reduction in transfer size (on by default)
- Use selective AOT — only AOT-compile performance-critical assemblies
- Enable invariant globalization if culture-specific formatting is not needed:
<PropertyGroup> <InvariantGlobalization>true</InvariantGlobalization> </PropertyGroup> - Remove unused framework features:
<PropertyGroup> <!-- Disable features you don't use --> <EventSourceSupport>false</EventSourceSupport> <HttpActivityPropagationSupport>false</HttpActivityPropagationSupport> </PropertyGroup> - Verify compression is served — check browser DevTools Network tab for
content-encoding: br
Agent Gotchas
- Do not confuse
RunAOTCompilationwithPublishAot. Blazor WASM usesRunAOTCompilationfor WASM AOT.PublishAotis for server-side Native AOT and produces a different kind of binary. - Do not assume AOT reduces WASM download size. AOT increases artifact size because native WASM code is larger than IL bytecode. Use trimming to reduce size and AOT to improve runtime speed.
- Do not forget to publish when testing AOT. WASM AOT only runs during
dotnet publish, notdotnet run. Debug builds always use IL interpretation. - Do not lazy-load assemblies that are needed at startup. Only lazy-load assemblies for features accessed after initial navigation. Loading a lazy assembly triggers a network request.
- Do not skip Brotli compression verification. Ensure your web server serves
.brfiles. Without compression, WASM downloads are 3-5x larger than necessary. Check browser DevTools forcontent-encoding: brheader. - Do not AOT-compile all assemblies when download size matters. Use
BlazorWebAssemblyLazyLoadto defer non-critical assemblies — lazy-loaded assemblies use IL interpretation instead of AOT.