decode
1
总安装量
1
周安装量
#49839
全站排名
安装命令
npx skills add https://github.com/ncssm-robotics/ftc-claude --skill decode
Agent 安装分布
claude-code
1
Skill 文档
DECODE 2025-2026 FTC Game
DECODE presented by RTX is the 2025-2026 FIRST Tech Challenge game where teams collect, classify, and score artifacts to unlock patterns and motifs.
Quick Start
| Element | Description |
|---|---|
| Artifacts | Ball-shaped game pieces (Purple and Green) |
| Control Limit | Maximum 3 artifacts at a time |
| Cycle | Collect â Classify/Score â Repeat |
| Field | 144″ à 144″ (12ft à 12ft) |
Match Structure
| Period | Duration | Notes |
|---|---|---|
| Autonomous | 30 seconds | Pre-programmed robot actions |
| Driver-Controlled | 2 minutes | Manual control with gamepad |
| End Game | Last 30 seconds | Bonus scoring opportunities |
Field Layout (Pedro Coordinates)
Y = 144" (back wall)
ââââââââââââââââââââââââââââââââââââââ
â â
â [GOALS] [GOALS] â
â â
â âââââââââââ â
â âCLASSIFIER â
â âââââââââââ â
â â
â [ARTIFACTS] â
â â
â ââââââââ ââââââââ â
â â RED â â BLUE â â
â âSTART â âSTART â â
â ââââââââ ââââââââ â
ââââââââââââââââââââââââââââââââââââââ
Y = 0" (audience wall)
X = 0" X = 144"
Key Positions (Pedro Coordinates)
See FIELD_POSITIONS.md for complete coordinates.
| Location | X (in) | Y (in) | Heading (°) |
|---|---|---|---|
| Red Start | 7 | 7 | 0 |
| Blue Start | 137 | 7 | 180 |
| Classifier | 24 | 72 | 90 |
Robot Mechanisms
Based on game strategy:
- Intake – Collect artifacts from field
- Indexer – Hold up to 3 artifacts, feed to shooter
- Shooter – Flywheel + turret + hood for launching
- Vision – Limelight 3A for target tracking
Coordinate Conversion Scripts
Use python to execute conversion scripts (no external dependencies required):
# FTC (meters) to Pedro (inches)
python scripts/convert.py ftc-to-pedro 0 0 90
# Tile coordinates to Pedro
python scripts/convert.py tile-to-pedro 3 3
python scripts/convert.py tile-center 2 4
# Mirror red alliance pose for blue
python scripts/convert.py mirror-blue 7 6.75 0
# Show all coordinate systems for a point
python scripts/convert.py all 72 72
Reference Documentation
- SCORING.md – Point values and strategies
- FIELD_POSITIONS.md – All positions in Pedro coordinates
- COORDINATES.md – Coordinate system details
- STRATEGY.md – Autonomous and teleop strategies
Anti-Patterns
Don’t: Hard-code field positions
// BAD - Magic numbers scattered throughout code
val scorePose = Pose(24.0, 48.0, Math.toRadians(90.0))
// GOOD - Centralized constants with clear names
object FieldPositions {
val SCORE_HIGH_LEFT = Pose(24.0, 48.0, Math.toRadians(90.0))
}
val scorePose = FieldPositions.SCORE_HIGH_LEFT
Don’t: Ignore artifact control limits
// BAD - No tracking of artifact count
fun collectArtifact() {
intake.run() // May exceed 3-artifact limit
}
// GOOD - Enforce the limit in code
fun collectArtifact() {
if (artifactCount < 3) {
intake.run()
artifactCount++
}
}
Don’t: Mix coordinate systems
// BAD - Mixing FTC (meters, center origin) with Pedro (inches, corner origin)
val pose = Pose(ftcX, pedroY, heading) // Inconsistent units!
// GOOD - Always convert to one system
val pedroPose = CoordinateConversion.ftcToPedro(ftcX, ftcY, heading)