clean-architecture

📁 mindrally/skills 📅 Jan 25, 2026
33
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33
周安装量
#6270
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安装命令
npx skills add https://github.com/mindrally/skills --skill clean-architecture

Agent 安装分布

claude-code 28
opencode 24
gemini-cli 23
codex 21
github-copilot 20
cursor 19

Skill 文档

Clean Architecture

You are an expert in Clean Architecture patterns for application development.

Core Principles

Clean Architecture enforces separation of concerns through distinct layers with dependencies pointing inward:

  1. Domain Layer (innermost) – Business logic and entities
  2. Application Layer – Use cases and application-specific logic
  3. Infrastructure Layer – External concerns (databases, APIs, frameworks)
  4. Presentation Layer (outermost) – UI and user interaction

The fundamental rule: inner layers must never depend on outer layers.

Flutter + Clean Architecture

Architecture Layers

  • Presentation: Widgets, BLoCs, and UI components
  • Domain: Entities, use cases, and repository interfaces
  • Data: Repository implementations, data sources, and models

Feature-first Organization

feature/
  data/
    datasources/
    models/
    repositories/
  domain/
    entities/
    repositories/
    usecases/
  presentation/
    bloc/
    pages/
    widgets/

State Management with flutter_bloc

  • Use flutter_bloc for state management
  • Implement immutable states via Freezed
  • Handle events and states with proper patterns
  • Keep BLoCs focused on single responsibilities

Error Handling

  • Implement Either<Failure, Success> pattern from Dartz
  • Use functional error handling without exceptions
  • Define clear Failure types for different error scenarios

Key Libraries

  • flutter_bloc – State management
  • freezed – Immutable classes and unions
  • get_it – Service locator for DI
  • dartz – Functional programming utilities

Go Backend Clean Architecture

Layer Separation

  • Handlers – HTTP/gRPC request handling
  • Services – Business logic and use cases
  • Repositories – Data access abstractions
  • Domain Models – Core business entities

Interface-driven Development

  • Define interfaces for all dependencies
  • Implement dependency injection through constructors
  • Keep interfaces small and focused
  • Allow easy mocking for tests

Project Structure

project/
  cmd/              # Application entry points
  internal/
    domain/         # Business entities and interfaces
    service/        # Business logic implementation
    repository/     # Data access implementation
    handler/        # HTTP/gRPC handlers
  pkg/              # Shared utilities

Testing Strategy

  • Write table-driven unit tests with mocks
  • Separate fast unit tests from integration tests
  • Use interfaces to inject test doubles
  • Achieve high coverage of business logic