user-onboarding
npx skills add https://github.com/manojbajaj95/gtm-skills --skill user-onboarding
Agent 安装分布
Skill 文档
User Onboarding
Scope
Covers
- Designing the first-time user experience (FTUE) from entry/signup â first value
- Defining activation / the âaha momentâ and reducing time-to-value
- Creating a âfirst 30 secondsâ experience and a âfirst mileâ plan (milestones to activation)
- Onboarding mechanics: progressive disclosure, guided setup, empty states, templates, checklists, feedback loops
- Instrumentation + experiments to improve activation and early retention
When to use
- âActivation is lowâ / âusers drop during signup/onboardingâ
- âTime-to-value is too longâ
- âThe first session doesnât feel magicalâ
- âWe need an onboarding redesign / guided setup / empty state improvementsâ
- âDefine our aha moment and design onboarding to get users thereâ
- âCreate an onboarding experiment backlog + measurement planâ
When NOT to use
- Youâre onboarding employees, customers to a service process, or running training (not product onboarding).
- You donât have a stable value proposition / ICP (use
problem-definitionormeasuring-product-market-fitfirst). - You need a full retention strategy beyond onboarding (use
retention-engagement). - You need to validate a prototype with real users (use
usability-testingafter creating a plan here).
Inputs
Minimum required
- Product + ICP/segment(s) (1â2) and the primary job-to-be-done
- Platform + entry point (web/mobile; where FTUE starts)
- Best-available baseline metrics (even rough):
- visit â signup â first key action â activation
- time-to-value (time or sessions to first value)
- D1 retention (if available)
- Current onboarding flow summary (steps/screens) and the biggest drop-off point(s)
- Constraints: timebox, eng/design capacity, allowed channels (in-app/email/push), privacy/legal/brand limits
Missing-info strategy
- Ask up to 5 questions from references/INTAKE.md, then proceed.
- If metrics are missing, proceed with explicit assumptions and label confidence.
- Do not request secrets or PII; prefer aggregated funnels and redacted screenshots.
Outputs (deliverables)
Produce an Onboarding & Activation Pack (Markdown in-chat; or as files if requested) containing:
- Context snapshot (goal, segment, constraints, baseline)
- Current FTUE map (step-by-step) + friction log
- Activation / aha moment spec (behavioral definition + threshold + validation plan)
- âFirst 30 secondsâ experience spec (magic moment + success criteria)
- âFirst mileâ onboarding plan (milestones to activation; mechanics per milestone)
- Experiment backlog (prioritized) + 3â5 experiment cards
- Measurement + instrumentation plan (events, properties, dashboards, guardrails)
- Rollout/rollback + risk plan
- Risks / Open questions / Next steps (always included)
Templates and checklists:
Workflow (7 steps)
1) Intake + goal framing (activation-first)
- Inputs: User prompt; references/INTAKE.md.
- Actions: Define the primary segment and the activation outcome. Make the goal measurable (baseline â target, date). Capture constraints and guardrails (e.g., donât increase drop-off, donât add dark patterns).
- Outputs: Context snapshot + goal statement.
- Checks: Goal is one sentence with a metric, baseline, target, and date.
2) Map the current first-time journey (FTUE)
- Inputs: Current flow description/screens; funnel + drop-offs; support/sales notes if available.
- Actions: Create a step-by-step journey map from entry â first value. Log frictions (confusion, time, permissions, empty states, choice overload). Identify the single biggest leak.
- Outputs: FTUE map table + friction log + primary leak.
- Checks: Every step has a user goal, product action, and a measurable checkpoint (event or proxy).
3) Define the activation / âaha momentâ (behavioral)
- Inputs: Candidate value behaviors; available events; retention definition (if any).
- Actions: Propose 3â5 candidate âahaâ behaviors and pick one activation definition with a threshold (e.g., âcreates X and shares Y within 7 daysâ). Specify how to validate (correlation with D7/D30; holdout if possible).
- Outputs: Activation/aha moment spec + validation plan + instrumentation needs.
- Checks: Activation is observable, repeatable, and measurable (not âunderstands valueâ).
4) Design the âfirst 30 secondsâ (make it feel magical)
- Inputs: Primary leak + activation spec; constraints.
- Actions: Specify what the user should see/do/feel in the first 30 seconds:
- Remove or defer non-essential setup (progressive disclosure).
- Deliver a fast, native, interactive win (avoid passive carousel âtoursâ).
- Provide immediate feedback and a clear next action.
- Outputs: First 30 seconds spec (screen/script + success criteria).
- Checks: A new user can reach a meaningful âwinâ within ~30 seconds (or you document why not and the best proxy).
5) Build the âfirst mileâ plan (milestones â activation)
- Inputs: Activation spec; journey map; UX constraints.
- Actions: Break activation into 3â6 milestones (the âfirst mileâ). For each milestone, define mechanics (guided setup, defaults, empty states, templates, checklists, feedback, progress). Ensure onboarding is âinside the product,â not detached from real actions.
- Outputs: First mile onboarding plan + updated journey map.
- Checks: Each milestone reduces time-to-value and has a leading-indicator metric.
6) Instrumentation + measurement plan
- Inputs: Current analytics/events; proposed milestones; guardrails.
- Actions: Define the minimum event schema and dashboards needed (funnel, time-to-value, activation rate, early retention). Add guardrails (support tickets, cancellations, performance).
- Outputs: Measurement plan + event list/properties + dashboard outline.
- Checks: Every experiment and milestone has a primary metric and at least one guardrail metric.
7) Prioritize experiments + quality gate
- Inputs: Candidate interventions; measurement plan; references/CHECKLISTS.md and references/RUBRIC.md.
- Actions: Convert top opportunities into experiment cards; prioritize (Impact à Confidence ÷ Effort). Add rollout/rollback guidance. Run checklist + score rubric. Always include Risks / Open questions / Next steps.
- Outputs: Final Onboarding & Activation Pack.
- Checks: Top 3 experiments are runnable within constraints and have âwin/lose/learnâ criteria.
Quality gate (required)
- Use references/CHECKLISTS.md and references/RUBRIC.md.
- Always include: Risks, Open questions, Next steps.
Examples
Example 1 (B2B SaaS, guided setup):
âUse user-onboarding. Product: workflow automation tool for SMB ops. Segment: new self-serve admins. Baseline: 42% signup completion, 9% activation within 7 days. Problem: users stall at connecting integrations. Constraint: 3-week sprint, 1 engineer, 1 designer. Output: an Onboarding & Activation Pack with an activation spec, a first-30-seconds + first-mile plan, and a prioritized experiment backlog.â
Example 2 (B2C app, time-to-value):
âOur first session feels flat. Redesign onboarding so users experience value within 30 seconds, define the activation event, and propose 5 experiments with metrics + guardrails.â
Boundary example (not product onboarding):
âCreate an employee onboarding program for new hires.â
Response: this skill is for product onboarding; use an HR onboarding/training process instead.