qt-dialogs
3
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1
周安装量
#55965
全站排名
安装命令
npx skills add https://github.com/l3digital-net/claude-code-plugins --skill qt-dialogs
Agent 安装分布
amp
1
cline
1
opencode
1
cursor
1
kimi-cli
1
codex
1
Skill 文档
Qt Dialog Patterns
QMessageBox â Standard Prompts
from PySide6.QtWidgets import QMessageBox
# Confirmation dialog
def confirm_delete(parent, item_name: str) -> bool:
result = QMessageBox.question(
parent,
"Confirm Delete",
f"Delete '{item_name}'? This cannot be undone.",
QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
QMessageBox.StandardButton.No, # default button
)
return result == QMessageBox.StandardButton.Yes
# Error
QMessageBox.critical(parent, "Error", f"Failed to save: {error}")
# Warning
QMessageBox.warning(parent, "Warning", "File already exists. Overwrite?")
# Information
QMessageBox.information(parent, "Done", "Export completed successfully.")
# Custom buttons
msg = QMessageBox(parent)
msg.setWindowTitle("Unsaved Changes")
msg.setText("You have unsaved changes.")
msg.setInformativeText("Do you want to save before closing?")
save_btn = msg.addButton("Save", QMessageBox.ButtonRole.AcceptRole)
discard_btn = msg.addButton("Discard", QMessageBox.ButtonRole.DestructiveRole)
msg.addButton(QMessageBox.StandardButton.Cancel)
msg.exec()
if msg.clickedButton() is save_btn:
self._save()
elif msg.clickedButton() is discard_btn:
pass # discard
# else: Cancel â do nothing
QFileDialog â File and Directory Pickers
from PySide6.QtWidgets import QFileDialog
from pathlib import Path
# Open single file
path, _ = QFileDialog.getOpenFileName(
parent,
"Open File",
str(Path.home()),
"CSV Files (*.csv);;Text Files (*.txt);;All Files (*)",
)
if path:
self._load(Path(path))
# Open multiple files
paths, _ = QFileDialog.getOpenFileNames(parent, "Select Images", "", "Images (*.png *.jpg *.svg)")
# Save file
path, _ = QFileDialog.getSaveFileName(
parent, "Save As", "export.csv", "CSV (*.csv)"
)
if path:
self._export(Path(path))
# Select directory
directory = QFileDialog.getExistingDirectory(parent, "Select Output Folder")
The filter string format is "Description (*.ext *.ext2);;Description2 (*.ext3)".
Custom QDialog
from PySide6.QtWidgets import (
QDialog, QDialogButtonBox, QFormLayout, QLineEdit, QVBoxLayout
)
from PySide6.QtCore import Qt
class AddPersonDialog(QDialog):
def __init__(self, parent=None) -> None:
super().__init__(parent)
self.setWindowTitle("Add Person")
self.setModal(True)
self.setMinimumWidth(300)
self._setup_ui()
def _setup_ui(self) -> None:
layout = QVBoxLayout(self)
form = QFormLayout()
self._name_edit = QLineEdit()
self._name_edit.setPlaceholderText("Full name")
self._email_edit = QLineEdit()
self._email_edit.setPlaceholderText("email@example.com")
form.addRow("Name:", self._name_edit)
form.addRow("Email:", self._email_edit)
layout.addLayout(form)
# Standard OK / Cancel buttons
buttons = QDialogButtonBox(
QDialogButtonBox.StandardButton.Ok | QDialogButtonBox.StandardButton.Cancel
)
buttons.accepted.connect(self._on_accept)
buttons.rejected.connect(self.reject)
layout.addWidget(buttons)
def _on_accept(self) -> None:
if not self._name_edit.text().strip():
QMessageBox.warning(self, "Validation", "Name is required.")
return
self.accept() # closes dialog and returns QDialog.Accepted
def name(self) -> str:
return self._name_edit.text().strip()
def email(self) -> str:
return self._email_edit.text().strip()
# Usage
dialog = AddPersonDialog(self)
if dialog.exec() == QDialog.DialogCode.Accepted:
self._model.add_person(dialog.name(), dialog.email())
Use QDialogButtonBox for standard buttons â it respects platform button order conventions (OK/Cancel vs Cancel/OK).
Modal vs Modeless
# Modal â blocks input to parent window
dialog.setModal(True)
dialog.exec() # blocks until closed
# Modeless â user can interact with parent
dialog.setModal(False)
dialog.show() # non-blocking
dialog.raise_() # bring to front
dialog.activateWindow()
For modeless dialogs, keep a reference to prevent garbage collection:
self._settings_dialog = SettingsDialog(self)
self._settings_dialog.show()
Settings Dialog Pattern
Settings dialogs should apply changes live (on change) or on explicit OK:
class SettingsDialog(QDialog):
settings_changed = Signal(dict)
def __init__(self, settings: dict, parent=None) -> None:
super().__init__(parent)
self._original = dict(settings)
self._current = dict(settings)
self._setup_ui(settings)
def _on_change(self) -> None:
self._current["theme"] = self._theme_combo.currentText()
self.settings_changed.emit(self._current) # live preview
def reject(self) -> None:
self.settings_changed.emit(self._original) # restore on cancel
super().reject()