tui-design
npx skills add https://github.com/hyperb1iss/hyperskills --skill tui-design
Agent 安装分布
Skill 文档
TUI Design System
Universal design patterns for building exceptional terminal user interfaces. Framework-agnostic â works with Ratatui, Ink, Textual, Bubbletea, or any TUI toolkit.
Core philosophy: TUIs earn their power through spatial consistency, keyboard fluency, and information density that respects human attention. Design for the expert’s speed without abandoning the beginner’s discoverability.
TUI Design Process
digraph tui_design {
rankdir=TB;
"What are you building?" [shape=diamond];
"Select layout paradigm" [shape=box];
"Design interaction model" [shape=box];
"Define visual system" [shape=box];
"Validate against anti-patterns" [shape=box];
"Ship it" [shape=doublecircle];
"What are you building?" -> "Select layout paradigm";
"Select layout paradigm" -> "Design interaction model";
"Design interaction model" -> "Define visual system";
"Define visual system" -> "Validate against anti-patterns";
"Validate against anti-patterns" -> "Ship it";
}
1. Layout Paradigm Selector
Choose your primary layout based on what you’re building:
| App Type | Paradigm | Examples |
|---|---|---|
| File manager | Miller Columns | yazi, ranger |
| Git / DevOps tool | Persistent Multi-Panel | lazygit, lazydocker |
| System monitor | Widget Dashboard | btop, bottom, oxker |
| Data browser / K8s | Drill-Down Stack | k9s, diskonaut |
| SQL / HTTP client | IDE Three-Panel | harlequin, posting |
| Shell augmentation | Overlay / Popup | atuin, fzf |
| Log / event viewer | Header + Scrollable List | htop, tig |
Persistent Multi-Panel
All panels visible simultaneously. Focus shifts between them. Users build spatial memory â “branches are always top-left.”
ââ Status âââ¬âââââââââââ Detail âââââââââââ
ââ Files âââ⤠â
â > file.rs â diff content here... â
â main.rs â â
ââ Branches ⤠â
â * main â â
â feat/x â â
ââ Commits â⤠â
â abc1234 â â
âââââââââââââ´âââââââââââââââââââââââââââââââ
[q]uit [c]ommit [p]ush [?]help
When to use: Multi-faceted tools where users need simultaneous context (git clients, container managers, monitoring). Key rule: Panels maintain fixed positions across sessions. Never rearrange without user action.
Miller Columns
Three-pane past/present/future navigation. Parent directory (left), current (center), preview (right).
âââ Parent âââ¬ââ Current âââ¬ââ Preview âââââââââ
â .. â > config/ â port: 8080 â
â src/ â lib/ â host: localhost â
â > config/ â main.rs â log_level: debug â
â tests/ â mod.rs â db_url: postgres://â
ââââââââââââââ´ââââââââââââââ´ââââââââââââââââââââ
When to use: Hierarchical data navigation (file systems, tree structures, nested configs). Key rule: Preview pane content adapts to selection type â code gets highlighting, images render, directories show contents.
Drill-Down Stack
Enter descends, Esc ascends. Browser-like navigation through hierarchical data.
When to use: Deep hierarchies where showing all levels simultaneously is impractical (Kubernetes resources, database schemas).
Key rule: Always show the current navigation path as a breadcrumb. Provide :resource command-mode for direct jumps.
Widget Dashboard
Self-contained widget panels with independent data. All information visible at once, no navigation required.
ââââ CPU âââââââââââââââ¬âââ Memory âââââââââââ
â ââââ
ââââ
ââââââ
â â ââââââââââ 78% â
â core0: 45% core1: 67%â 12.4G / 16.0G â
ââââ Network âââââââââââ¼âââ Disk âââââââââââââ¤
â â² 1.2 MB/s â¼ 340KB/sâ /: 67% /home: 45% â
ââââ Processes âââââââââ´ââââââââââââââââââââââ¤
â PID USER CPU% MEM% CMD â
â 1234 root 23.4 4.5 postgres â
âââââââââââââââââââââââââââââââââââââââââââââââ
When to use: Monitoring, real-time status, system dashboards. Key rule: Each widget is self-contained with its own title. Use braille/block characters for high-density data.
IDE Three-Panel
Sidebar (left), editor/main (center), detail/output (bottom). Tab bar along top.
When to use: Editing-focused tools (SQL clients, HTTP tools, config editors). Key rule: Sidebar toggles with a single key. Center panel supports tabs. Bottom panel can expand to full height.
Overlay / Popup
TUI appears on demand over the shell, disappears after use.
When to use: Shell augmentations (history search, file picker, command palette). Key rule: Configurable height. Return selection to the caller. Never disrupt scrollback.
Header + Scrollable List
Fixed header with meters/stats, scrollable data below, function bar at bottom.
When to use: Single-list tools with metadata (process viewers, log viewers, sorted listings). Key rule: The header creates a natural “overview then detail” reading flow. Sort by the most actionable dimension by default.
2. Responsive Terminal Design
Terminals resize. Your TUI must handle it gracefully.
| Strategy | When |
|---|---|
| Proportional split | Panels maintain percentage ratios on resize |
| Priority collapse | Less important panels hide first below minimum width |
| Stacking | Panels collapse to title-only bars, active one expands (zellij pattern) |
| Breakpoint modes | Switch layout entirely below a threshold (e.g., multi-panel â single panel) |
| Minimum size gate | Display “terminal too small” if below usable minimum |
Rules:
- Define a minimum terminal size (typically 80×24). Below that, show a resize message.
- Never crash on resize. Handle
SIGWINCHgracefully. - Use constraint-based layouts (percentages, min/max, ratios) â not absolute positions.
- Test at 80×24, 120×40, and 200×60 to verify scaling.
3. Interaction Model
Navigation Style Selector
| App Complexity | Recommended Model |
|---|---|
| Single-purpose, <20 actions | Direct keybinding (every key = action) |
| Multi-view, complex | Vim-style modes + contextual footer |
| IDE-like, many features | Command palette + tabs + vim motions |
| Data browser | Drill-down + fuzzy search + : command mode |
Keyboard Design Layers
Design keybindings in four progressive layers:
| Layer | Keys | Audience | Always show? |
|---|---|---|---|
| L0: Universal | Arrow keys, Enter, Esc, q | Everyone | Yes (footer) |
| L1: Vim motions | hjkl, /, ?, :, gg, G | Intermediate | Yes (footer) |
| L2: Actions | Single mnemonics: d(elete), c(ommit), p(ush) | Regular users | On ? help |
| L3: Power | Composed commands, macros, custom bindings | Power users | Docs only |
Keybinding conventions (lingua franca):
j/kâ move down/uph/lâ move left/right (or collapse/expand)/â search?â help overlay:â command modeqâ quit (orEscto go back one level)Enterâ select / confirm / drill inTabâ switch focus between panelsSpaceâ toggle selectiong/Gâ jump to top/bottom
Never bind: Ctrl+C (interrupt), Ctrl+Z (suspend), Ctrl+\ (quit signal). These belong to the terminal.
Focus Management
- Only one widget receives keyboard input at a time
- Tab cycles focus forward, Shift+Tab backward
- Focus indicator: highlighted border, color change, or cursor presence
- Unfocused panels: dimmed or thinner borders
- Modal dialogs create focus traps â background receives no events
- Nested focus: outer container routes events to focused child
Search & Filtering
The universal pattern: press /, type query, results filter live.
n/Nâ next/previous matchEscâ dismiss search- Fuzzy matching by default,
'prefix for exact match - Highlight matched characters in results
- Preview pane updates for highlighted result
Help System â Three Tiers
| Tier | Trigger | Content | Audience |
|---|---|---|---|
| Always visible | Footer bar | 3-5 essential shortcuts | Everyone |
| On demand | ? key |
Full keybinding overlay for current context | Regular users |
| Documentation | --help, man page |
Complete reference | Power users |
Footer format: [q]uit [/]search [?]help [Tab]focus [Enter]select
Context-sensitive footers update based on the active panel or mode. Show only what’s actionable right now.
Dialogs & Confirmation
| Action Severity | Pattern |
|---|---|
| Reversible | Just do it, show brief confirmation in status bar |
| Moderate (delete file) | Inline “Press y to confirm” |
| Severe (drop database) | Modal dialog requiring resource name input |
| Irreversible batch | --dry-run flag + explicit confirmation |
- Modal overlays: render popup on top of dimmed/blurred background
- Toast notifications: auto-dismiss after 3-5 seconds, no interaction required
- Status bar messages: vim-style one-liner feedback, auto-fade
4. Color Design System
Terminal Color Tiers
Design for graceful degradation across all three tiers:
| Tier | Escape Sequence | Colors | Strategy |
|---|---|---|---|
| 16 ANSI | \033[31m |
16 (relative) | Foundation. Terminal theme controls appearance. |
| 256 Color | \033[38;5;{n}m |
256 (16 relative + 240 fixed) | Extended palette. Fixed colors may clash with themes. |
| True Color | \033[38;2;{r};{g};{b}m |
16.7M (absolute) | Full control. Requires COLORTERM=truecolor. |
Detection hierarchy:
$COLORTERM=truecoloror24bitâ true color$TERMcontains256colorâ 256 colors$NO_COLORis set â disable all color- Default â 16 ANSI colors
Golden rule: Your TUI must be usable in 16-color mode. True color enhances â it never creates the hierarchy.
Semantic Color Slots
Define colors by function, not appearance. Map semantics to actual colors through your theme:
| Slot | Purpose | Typical Dark Theme |
|---|---|---|
fg.default |
Body text | Off-white (#c0caf5) |
fg.muted |
Secondary text, metadata | Gray (#565f89) |
fg.emphasis |
Headers, focused items | Bright white (#e0e0e0) |
bg.base |
Primary background | Near-black (#1a1b26) |
bg.surface |
Panel/widget backgrounds | Slightly lighter (#24283b) |
bg.overlay |
Popup/dialog backgrounds | Lighter still (#414868) |
bg.selection |
Selected item highlight | Distinct (#364a82) |
accent.primary |
Interactive elements, focus | Brand color (#7aa2f7) |
accent.secondary |
Supporting interactions | Complementary (#bb9af7) |
status.error |
Errors, deletions | Red (#f7768e) |
status.warning |
Warnings, caution | Yellow (#e0af68) |
status.success |
Success, additions | Green (#9ece6a) |
status.info |
Informational | Cyan (#7dcfff) |
Never hardcode hex values in widget code. Always reference semantic slots.
Visual Hierarchy Techniques
Color is one tool among several. Use them in combination:
| Technique | Effect | Use For |
|---|---|---|
| Bold (SGR 1) | Increases visual weight | Headers, labels, active items |
| Dim (SGR 2) | Decreases visual weight | Metadata, timestamps, secondary info |
| Italic (SGR 3) | Semantic distinction | Comments, types, annotations |
| Underline (SGR 4) | Links, actionable items | Clickable elements, URLs |
| Reverse (SGR 7) | Swaps fg/bg | Selection highlight (always works!) |
| Strikethrough (SGR 9) | Negation | Deleted items, deprecated features |
Hierarchy recipe: 80% of content in fg.default. Headers in bold + fg.emphasis. Metadata in dim + fg.muted. Status in their semantic colors. Accents for interactive elements only.
Background Layering
Create depth without borders by layering background lightness:
bg.base (darkest) â bg.surface â bg.overlay (lightest)
Each step ~5-8% lighter in dark themes. The eye perceives depth from the contrast gradient. This reduces the need for box-drawing borders while maintaining clear visual zones.
Theme Architecture
Follow the Base16 pattern: define 16 named color slots, map them semantically:
- 8 monotones (base00-base07): background/foreground gradient
- 8 accents (base08-base0F): syntax/semantic colors
Ship a dark theme by default. Detect light/dark terminal via OSC escape query or terminal-light crate. Provide at least one light variant. Respect NO_COLOR.
Accessibility Requirements
- WCAG AA contrast: 4.5:1 ratio for body text, 3:1 for large text/UI elements
- Never use color alone: Pair with symbols (checkmark, X, triangle), text labels, position, or typography
- Color blindness safe pairs: blue+orange, blue+yellow, black+white. Avoid relying on red vs green.
- Test: monochrome mode, color blindness simulator, 3+ terminal emulators, light and dark themes
5. Data Visualization
Character-Resolution Building Blocks
| Element | Characters | Resolution | Use For |
|---|---|---|---|
| Full blocks | ââââââââ |
8 steps/cell | Progress bars, bar charts |
| Shade blocks | ââââ |
4 densities | Heatmaps, density plots |
| Braille | â â â ...⣿ (U+2800-U+28FF) |
2×4 dots/cell | High-res line graphs, scatter plots |
| Sparkline | âââââ
âââ |
8 heights | Inline mini-charts |
Common Widgets
| Widget | Pattern | Tips |
|---|---|---|
| Progress bar | [ââââââââââââ] 67% |
Show percentage + ETA. Color gradient greenâyellowâred by urgency. |
| Sparkline | ââââ
ââââ
ââ |
Perfect for inline time-series in headers/status bars. |
| Gauge | CPU [ââââââââââââ] 83% |
Label + bar + value. Color by threshold. |
| Table | Sortable columns, zebra stripes | Align numbers right, text left. Truncate with â¦. |
| Tree | âââ , âââ , â guides |
Indent 2-4 chars per level. Expand/collapse with Enter. |
| Diff | Green + lines, red - lines |
Word-level highlighting within changed lines elevates quality. |
| Log | Colored level, timestamp, message | TRACE=dim, DEBUG=cyan, INFO=default, WARN=yellow, ERROR=red, FATAL=red+bold. |
Spinner Selection
| Context | Spinner | Interval |
|---|---|---|
| Default / modern | Braille dots â â ⠹⠸⠼⠴⠦⠧â â |
80ms |
| Minimal | Line -|/ |
130ms |
| Heavy processing | Blocks ââââ |
100ms |
| Fun / branded | Custom frames | 70-100ms |
Use spinners for indeterminate operations. Progress bars for determinate. Show spinners only after 200ms delay to avoid flash on fast operations.
6. Animation & Motion
Flicker-Free Rendering Stack
Three layers, all required for smooth TUI rendering:
- Double buffering â Render to off-screen buffer, diff against previous frame, emit only changed cells
- Synchronized output â Wrap frame in
CSI ? 2026 h…CSI ? 2026 lfor atomic terminal render - Batched writes â Combine all escape sequences into a single
write()syscall
When to Animate
| Situation | Animation | Duration |
|---|---|---|
| View transition | Fade or slide | 100-200ms |
| Selection change | Instant highlight | 0ms (never animate) |
| Data loading | Spinner or skeleton | Until complete |
| Success feedback | Brief flash/checkmark | 1-2 seconds |
| Panel resize | Immediate reflow | 0ms |
| Chart data update | Smooth value transition | 200-500ms |
Rule: Animations must never delay user input. If the user presses a key during a transition, cancel it and respond immediately.
Real-Time Updates
- Cap refresh to 15-30 FPS for dashboards (saves CPU, prevents flicker)
- Use differential updates â only redraw changed cells
- Stream text (AI responses, logs) at a readable pace, not network burst speed
- Background operations: show status in a status bar widget, never block the main loop
7. The Seven Design Principles
-
Keyboard-first, mouse-optional â Every feature accessible via keyboard. Mouse enhances but never replaces.
Shift+clickmust bypass mouse capture for text selection. -
Spatial consistency â Panels stay in fixed positions. Users build mental maps. Never rearrange without explicit user action. Tabs provide stable landmarks.
-
Progressive disclosure â Show 5 essential shortcuts in the footer. Full help behind
?. Complete reference in docs. The floor is accessible, the ceiling is unlimited. -
Async everything â Never freeze the UI. File operations, network requests, scans all run in the background with progress indication. Cancel with
Esc. -
Semantic color â Color encodes meaning, not decoration. If you removed all color, the interface should still be usable through layout, typography, and symbols.
-
Contextual intelligence â Keybindings update per panel. Status bars reflect current state. Help shows what’s actionable right now, not everything ever.
-
Design in layers â Start monochrome (usable?). Add 16 ANSI colors (readable?). Layer true color (beautiful?). Each tier must stand independently.
8. Anti-Pattern Checklist
Validate your design against these ranked pitfalls (ordered by real-world complaint frequency):
| # | Anti-Pattern | Fix |
|---|---|---|
| 1 | Colors break on different terminals | Use 16 ANSI colors as foundation. Test 3+ emulators + light/dark themes. |
| 2 | Flickering / full redraws | Double buffer + synchronized output + batched writes. Overwrite, never clear. |
| 3 | Undiscoverable keybindings | Context-sensitive footer + ? help overlay + Which-Key-style hints. |
| 4 | Broken on Windows / WSL | Test on Windows Terminal. Avoid advanced Unicode beyond box-drawing. |
| 5 | Unicode rendering inconsistency | Stick to box-drawing + block elements. Restrict emoji to Unicode 9.0. |
| 6 | Terminal multiplexer incompatibility | Test inside tmux and zellij. Mouse capture must not break selection. |
| 7 | No accessibility support | Respect NO_COLOR, provide monochrome mode, never color-only meaning. |
| 8 | Blocking UI during operations | Show feedback within 100ms. Use async + spinners + progress bars. |
| 9 | Modal confusion | Always show current mode in status bar. Cursor shape changes per mode. |
| 10 | Over-decorated chrome | Borders and colors serve content, not ego. The content IS the interface. |
9. Compatibility Checklist
Before shipping, verify:
- Works at 80×24 minimum terminal size
- Handles terminal resize without crash
- Looks correct on dark AND light terminal themes
- Respects
NO_COLORenvironment variable - Works inside tmux / zellij / screen
- Functions over SSH (no features require local-only protocols)
- Mouse capture doesn’t break text selection (
Shift+click) - All features accessible via keyboard alone
- No ANSI escape sequence leaks to piped/redirected output
- Exits cleanly on
Ctrl+C/SIGINT(restores terminal state)
For Unicode character reference tables and border style gallery, see visual-catalog.md. For real-world TUI app design analysis and inspiration, see app-patterns.md.