agent-teams-guide
npx skills add https://github.com/hexbee/hello-skills --skill agent-teams-guide
Agent 安装分布
Skill 文档
Agent Teams Guide
Quick Reference
| Command | Description |
|---|---|
Create an agent team... |
Spawn teammates for parallel work |
Clean up the team |
Shut down all teammates gracefully |
Delegate mode |
Press Shift+Tab after starting team |
Shift+Up/Down |
Select teammate in in-process mode |
Enabling Agent Teams
Agent teams are experimental. Enable via environment variable:
{
"env": {
"CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS": "1"
}
}
Or set the environment variable in your shell before running Claude Code.
Creating a Team
Start a team by describing parallel work that would benefit from multiple perspectives:
Create an agent team to explore this from different angles: one
teammate on UX, one on technical architecture, one playing devil's advocate.
Claude creates:
- A team lead (your main session)
- Teammates (separate Claude Code instances)
- A shared task list for coordination
Display Modes
In-Process Mode (Default)
- All teammates run in your main terminal
Shift+Up/Downto select a teammate- Type to message them directly
- Works in any terminal
Split-Pane Mode
- Each teammate gets its own pane
- Requires tmux or iTerm2
- Set
teammateModein settings.json:
{ "teammateMode": "in-process" }
- Override per session:
claude --teammate-mode in-process
Controlling Teammates
Task Assignment
- Lead assigns explicitly: tell the lead which task goes to which teammate
- Self-claim: teammates pick unassigned, unblocked tasks automatically
Direct Communication
- In-process: Select teammate, type message, press Enter to view, Escape to interrupt
- Split-pane: Click into pane to interact directly
Delegate Mode
Prevents the lead from implementing tasks itself, keeping it focused on coordination:
- Start a team first
- Press
Shift+Tabto cycle into delegate mode
Require Plan Approval
For complex tasks:
Spawn an architect teammate to refactor the authentication module.
Require plan approval before they make any changes.
Best Practices
Give Teammates Enough Context
Teammates don’t inherit lead’s conversation history. Include details in spawn prompt:
Spawn a security reviewer teammate with the prompt: "Review the authentication
module at src/auth/ for security vulnerabilities. Focus on token handling,
session management, and input validation..."
Size Tasks Appropriately
- Too small: coordination overhead exceeds benefit
- Too large: teammates work too long without check-ins
- Just right: self-contained units (function, test file, review)
Avoid File Conflicts
Break work so each teammate owns different files. Two teammates editing same file causes overwrites.
Monitor and Steer
Check progress, redirect approaches, synthesize findings. Don’t leave teams unattended too long.
Cleanup
When finished:
Clean up the team
The lead removes shared team resources. Always use the lead for cleanup, not teammates.
Troubleshooting
| Issue | Solution |
|---|---|
| Teammates not visible | Press Shift+Down to cycle; ensure task warrants a team |
| Too many permission prompts | Pre-approve operations in permission settings |
| Teammates stopping on errors | Check output, give additional instructions, or spawn replacement |
| Lead shuts down early | Tell lead to keep going and wait for teammates |
| Orphaned tmux sessions | tmux ls then tmux kill-session -t <name> |
When to Use Agent Teams
Best for:
- Research and review (multiple perspectives simultaneously)
- New modules or features (independent pieces)
- Debugging with competing hypotheses (parallel investigation)
- Cross-layer coordination (frontend, backend, tests)
Not ideal for:
- Sequential tasks
- Same-file edits
- Work with many dependencies
Common Patterns
Parallel Code Review
Create an agent team to review PR #142. Spawn three reviewers:
- One focused on security implications
- One checking performance impact
- One validating test coverage
Have them each review and report findings.
Investigate with Competing Hypotheses
Users report the app exits after one message instead of staying connected.
Spawn 5 agent teammates to investigate different hypotheses. Have them talk
to each other to try to disprove each other's theories.
Limitations
- No session resumption with in-process teammates
- Task status can lag behind actual completion
- Shutdown can be slow (teammates finish current request first)
- One team per session
- No nested teams (teammates can’t spawn their own)
- Lead is fixed for team lifetime
- Split panes require tmux or iTerm2 (not VS Code terminal, Windows Terminal, Ghostty)