uloop-execute-menu-item

📁 hatayama/uloopmcp 📅 Feb 14, 2026
21
总安装量
21
周安装量
#17598
全站排名
安装命令
npx skills add https://github.com/hatayama/uloopmcp --skill uloop-execute-menu-item

Agent 安装分布

codex 21
amp 20
gemini-cli 20
github-copilot 20
kimi-cli 20
opencode 20

Skill 文档

uloop execute-menu-item

Execute Unity MenuItem.

Usage

uloop execute-menu-item --menu-item-path "<path>"

Parameters

Parameter Type Default Description
--menu-item-path string Menu item path (e.g., “GameObject/Create Empty”)
--use-reflection-fallback boolean true Use reflection fallback

Global Options

Option Description
--project-path <path> Target a specific Unity project (mutually exclusive with --port). Path resolution follows the same rules as cd — absolute paths are used as-is, relative paths are resolved from cwd.
-p, --port <port> Specify Unity TCP port directly (mutually exclusive with --project-path).

Examples

# Create empty GameObject
uloop execute-menu-item --menu-item-path "GameObject/Create Empty"

# Save scene
uloop execute-menu-item --menu-item-path "File/Save"

# Open project settings
uloop execute-menu-item --menu-item-path "Edit/Project Settings..."

Output

Returns JSON with execution result.

Notes

  • Use uloop get-menu-items to discover available menu paths
  • Some menu items may require specific context or selection