aarrr-metrics
npx skills add https://github.com/guia-matthieu/clawfu-skills --skill aarrr-metrics
Agent 安装分布
Skill 文档
AARRR Pirate Metrics
Apply Dave McClure’s AARRR framework to measure and optimize growth through the five stages: Acquisition, Activation, Retention, Revenue, and Referral.
When to Use This Skill
- Building growth dashboards
- Identifying funnel bottlenecks
- Prioritizing growth experiments
- Reporting to investors
- Diagnosing growth problems
Methodology Foundation
Based on Dave McClure’s AARRR framework (500 Startups), providing:
- Stage-specific metrics definition
- Funnel conversion analysis
- Prioritization framework
- Experiment design guidance
What Claude Does vs What You Decide
| Claude Does | You Decide |
|---|---|
| Defines metrics per stage | Specific definitions for your product |
| Identifies bottlenecks | Experiment priorities |
| Suggests experiments | Resource allocation |
| Creates dashboards | Tool selection |
| Benchmarks performance | Acceptable thresholds |
Instructions
Step 1: Define Each Stage
AARRR Stages:
| Stage | Question | Focus |
|---|---|---|
| Acquisition | How do users find you? | Traffic, channels |
| Activation | Do they have a great first experience? | Onboarding, aha moment |
| Retention | Do they come back? | Engagement, habit |
| Revenue | Do they pay? | Conversion, monetization |
| Referral | Do they tell others? | Virality, NPS |
Step 2: Set Stage-Specific Metrics
Metrics Framework:
| Stage | Primary Metric | Supporting Metrics |
|---|---|---|
| Acquisition | CAC, Unique visitors | Channel mix, CTR, CPM |
| Activation | Activation rate | Time to activate, drop-off points |
| Retention | D7/D30 retention | DAU/MAU, churn rate |
| Revenue | LTV, ARPU | Conversion rate, ACV |
| Referral | Viral coefficient | NPS, referral rate |
Step 3: Map Your Funnel
Funnel Template:
Acquisition â Activation â Retention â Revenue â Referral
100% â 30% â 15% â 5% â 1%
Calculate conversion rates between each stage.
Step 4: Identify Bottlenecks
Bottleneck Analysis:
| Drop-off | Diagnosis |
|---|---|
| Acquisition â Activation | Poor onboarding or wrong traffic |
| Activation â Retention | Not finding core value |
| Retention â Revenue | Pricing or value misalignment |
| Revenue â Referral | Not delighting paying users |
Step 5: Prioritize Experiments
ICE Framework:
- Impact: How much will it move the metric?
- Confidence: How sure are we?
- Ease: How easy to implement?
Examples
Example 1: Complete AARRR Dashboard
Input:
Build an AARRR dashboard for a B2B SaaS product.
Monthly visitors: 50,000
Signups: 3,000
Activated users: 900
Paying customers: 150
Referrals generating signups: 45
Output:
## AARRR Dashboard: B2B SaaS
### Funnel Overview
ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ â AARRR FUNNEL â âââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ⤠â â â ACQUISITION ACTIVATION RETENTION REVENUE REF â â 50,000 3,000 900 150 45 â â 100% 6% 30% 17% 30% â â â â ââââââââââââ ââââââââ ââââ ââ â â â â â Visitors â Signups â Activated â Paid â Referral â â (-94%) (-70%) (-83%) (-70%) â â â ï¸ â ï¸ â â ï¸ â â â ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ
---
### Stage-by-Stage Analysis
#### 1. ACQUISITION
**Metrics:**
| Metric | Value | Benchmark | Status |
|--------|-------|-----------|--------|
| Monthly visitors | 50,000 | - | Baseline |
| Visitor â Signup | 6% | 2-5% | â
Good |
| CAC | $45 | <$50 | â
Good |
| Signups | 3,000 | - | - |
**Channel Breakdown:**
| Channel | Visitors | Signups | Conv % | CAC |
|---------|----------|---------|--------|-----|
| Organic | 20,000 | 1,500 | 7.5% | $0 |
| Paid Search | 15,000 | 900 | 6% | $60 |
| Content | 10,000 | 450 | 4.5% | $20 |
| Social | 5,000 | 150 | 3% | $80 |
**Analysis:** Acquisition is healthy. Organic performing best.
Paid social has high CACâconsider reallocating.
---
#### 2. ACTIVATION â ï¸ BOTTLENECK
**Metrics:**
| Metric | Value | Benchmark | Status |
|--------|-------|-----------|--------|
| Signup â Activated | 30% | 40-60% | â ï¸ Below |
| Time to activate | 3.2 days | <1 day | â ï¸ Slow |
| Activation rate | 900/3,000 | - | - |
**Activation Definition:**
"Activated" = Created first project + invited 1 team member
**Drop-off Analysis:**
| Step | Users | Drop-off |
|------|-------|----------|
| Signup complete | 3,000 | - |
| Email verified | 2,400 | -20% |
| Created project | 1,500 | -38% |
| Invited team | 900 | -40% â ï¸ |
**Primary Bottleneck:** "Invite team member" step losing 40%
**Experiment Ideas:**
| Experiment | Hypothesis | ICE |
|------------|------------|-----|
| Skip team invite in onboarding | Removes friction, activate solo first | 8/8/9 = 8.3 |
| In-app invite prompt (day 2) | Right timing, after value seen | 7/7/8 = 7.3 |
| Email team invite reminder | Low effort, catches drop-offs | 5/6/9 = 6.7 |
---
#### 3. RETENTION
**Metrics:**
| Metric | Value | Benchmark | Status |
|--------|-------|-----------|--------|
| Week 1 retention | 65% | 60%+ | â
Good |
| Month 1 retention | 45% | 40%+ | â
Good |
| DAU/MAU ratio | 28% | 20%+ | â
Good |
| Churn rate | 5%/month | <5% | â
OK |
**Retention Curve:**
Day 1: 100% ââââââââââââââââââââ Day 7: 65% âââââââââââââ Day 14: 52% ââââââââââ Day 30: 45% âââââââââ Day 60: 38% ââââââââ Day 90: 32% ââââââ
**Analysis:** Retention is solid. Users who activate tend to stick.
This confirms activation is the primary bottleneck.
---
#### 4. REVENUE
**Metrics:**
| Metric | Value | Benchmark | Status |
|--------|-------|-----------|--------|
| Activated â Paid | 17% | 5-15% | â
Strong |
| Trial â Paid | 17% | 10-25% | â
Good |
| ARPU | $89/mo | - | Baseline |
| LTV | $1,068 | - | 12mo à ARPU |
| LTV:CAC | 24:1 | >3:1 | â
Excellent |
**Revenue Breakdown:**
| Plan | Customers | % | MRR |
|------|-----------|---|-----|
| Starter ($29) | 60 | 40% | $1,740 |
| Pro ($89) | 75 | 50% | $6,675 |
| Enterprise ($249) | 15 | 10% | $3,735 |
| **Total** | **150** | - | **$12,150** |
**Analysis:** Strong conversion and healthy LTV:CAC.
Not a bottleneckâmaintain current approach.
---
#### 5. REFERRAL â ï¸ OPPORTUNITY
**Metrics:**
| Metric | Value | Benchmark | Status |
|--------|-------|-----------|--------|
| Referral rate | 30% | 20%+ | â
Good |
| Viral coefficient | 0.45 | >1 = viral | â ï¸ Below |
| NPS | +32 | >30 | â
Good |
| Referral signups | 45 | - | - |
**Calculation:**
- 150 paying customers
- 30% refer (45 referrals)
- Each referral generates 1 signup
- Viral coefficient = 45/150 Ã (6% activation) = 0.018
- Not organic virality, but healthy referral base
**Experiment Ideas:**
| Experiment | Hypothesis | ICE |
|------------|------------|-----|
| Referral incentive (2-way) | Motivation for both parties | 7/8/7 = 7.3 |
| In-app share prompts | Right moment capture | 6/7/8 = 7.0 |
| Case study program | Social proof + referral | 5/6/6 = 5.7 |
---
### Priority Recommendations
| Priority | Focus | Current | Target | Impact |
|----------|-------|---------|--------|--------|
| 1 | Activation | 30% | 45% | +450 activated/mo |
| 2 | Referral | 30% | 50% | +30 referral signups |
| 3 | Paid channel mix | 6% conv | 8% conv | -$10 CAC |
**90-Day Goal:**
If activation improves 30% â 45%:
- +450 more activated users
- At 17% conversion = +76 new customers
- At $89 ARPU = +$6,800 MRR
---
### Dashboard Template
ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ â AARRR MONTHLY DASHBOARD January 2026 â âââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ⤠â â â ACQUISITION ACTIVATION RETENTION â â Visitors: 50K Activated: 900 D30: 45% â â Signups: 3K Rate: 30% â ï¸ Churn: 5% â â CAC: $45 Time: 3.2d DAU/MAU: 28% â â â â REVENUE REFERRAL OVERALL â â Customers: 150 Referrals: 45 MRR: $12.2K â â Conv: 17% Rate: 30% LTV:CAC: 24:1 â â ARPU: $89 NPS: +32 Health: ð¢ â â â â BOTTLENECK: Activation (30% vs 45% target) â â EXPERIMENT: Skip team invite onboarding â â â ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ
Example 2: Quick Bottleneck Diagnosis
Input:
Diagnose this funnel:
- 100K visitors, 5K signups (5%)
- 4K activated (80%)
- 1K retained at D30 (25%)
- 200 paid (20%)
Output:
## Quick AARRR Diagnosis
### Funnel
| Stage | Users | Conv | Benchmark | Status |
|-------|-------|------|-----------|--------|
| Acquisition | 100K â 5K | 5% | 2-5% | â
Good |
| Activation | 5K â 4K | 80% | 40-60% | â
Excellent |
| Retention | 4K â 1K | 25% | 40%+ | â Problem |
| Revenue | 1K â 200 | 20% | 5-15% | â
Strong |
### Bottleneck: RETENTION
**Problem:** Only 25% retained at D30 (should be 40%+)
**What this means:**
- Great at attracting and activating
- Users try it, find value initially
- But don't form a habit / come back
- Losing 3,000 activated users monthly
**Likely Causes:**
1. Single-use case (solved problem, left)
2. Not enough ongoing value
3. Poor re-engagement
4. Competitor switching
**Recommended Experiments:**
1. User interviews with churned users
2. Email re-engagement sequence
3. Weekly value summary email
4. Add recurring use case
**Impact if fixed:**
If retention â 40%: 1,600 retained â 320 paid
That's +120 customers/month (+60%)
Skill Boundaries
What This Skill Does Well
- Structuring growth metrics
- Identifying funnel bottlenecks
- Prioritizing experiments
- Creating dashboards
What This Skill Cannot Do
- Access your actual data
- Know your specific definitions
- Run experiments
- Guarantee results
Iteration Guide
Follow-up Prompts:
- “Design activation experiments for [problem]”
- “What metrics matter for [stage]?”
- “Create a retention analysis framework”
- “How do we improve [specific conversion]?”
References
- Dave McClure – Pirate Metrics (500 Startups)
- Reforge Growth Series
- Amplitude Product Analytics
- Mixpanel Growth Framework
Related Skills
product-led-growth– PLG motionsgrowth-loops– Sustainable growthstartup-metrics– Investor metrics
Skill Metadata
- Domain: Growth
- Complexity: Intermediate
- Mode: cyborg
- Time to Value: 2-3 hours for full setup
- Prerequisites: Analytics access, metric definitions