go-concurrency

📁 cxuu/golang-skills 📅 Jan 27, 2026
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安装命令
npx skills add https://github.com/cxuu/golang-skills --skill go-concurrency

Agent 安装分布

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github-copilot 10
gemini-cli 9
codex 9
cursor 9
antigravity 8

Skill 文档

Go Concurrency

This skill covers concurrency patterns and best practices from Google’s Go Style Guide and Uber’s Go Style Guide, including goroutine management, channel usage, mutex handling, and synchronization.


Goroutine Lifetimes

Normative: When you spawn goroutines, make it clear when or whether they exit.

Why Goroutine Lifetimes Matter

Goroutines can leak by blocking on channel sends or receives. The garbage collector will not terminate a goroutine blocked on a channel even if no other goroutine has a reference to the channel.

Even when goroutines do not leak, leaving them in-flight when no longer needed causes:

  • Panics: Sending on a closed channel causes a panic
  • Data races: Modifying still-in-use inputs after the result isn’t needed
  • Memory issues: Unpredictable memory usage from long-lived goroutines
  • Resource leaks: Preventing unused objects from being garbage collected
// Bad: Sending on closed channel causes panic
ch := make(chan int)
ch <- 42
close(ch)
ch <- 13 // panic

Make Lifetimes Obvious

Write concurrent code so goroutine lifetimes are evident. Keep synchronization-related code constrained within function scope and factor logic into synchronous functions.

// Good: Goroutine lifetimes are clear
func (w *Worker) Run(ctx context.Context) error {
    var wg sync.WaitGroup
    for item := range w.q {
        wg.Add(1)
        go func() {
            defer wg.Done()
            process(ctx, item) // Returns when context is cancelled
        }()
    }
    wg.Wait() // Prevent spawned goroutines from outliving this function
}
// Bad: Careless about when goroutines finish
func (w *Worker) Run() {
    for item := range w.q {
        go process(item) // When does this finish? What if it never does?
    }
}

Don’t Fire-and-Forget Goroutines

Every goroutine must have a predictable stop mechanism:

  • A predictable time at which it will stop running, OR
  • A way to signal that it should stop
  • Code must be able to block and wait for the goroutine to finish

Source: Uber Go Style Guide

// Bad: No way to stop or wait for this goroutine
go func() {
    for {
        flush()
        time.Sleep(delay)
    }
}()
// Good: Stop/done channel pattern for controlled shutdown
var (
    stop = make(chan struct{}) // tells the goroutine to stop
    done = make(chan struct{}) // tells us that the goroutine exited
)
go func() {
    defer close(done)
    ticker := time.NewTicker(delay)
    defer ticker.Stop()
    for {
        select {
        case <-ticker.C:
            flush()
        case <-stop:
            return
        }
    }
}()

// To shut down:
close(stop)  // signal the goroutine to stop
<-done       // and wait for it to exit

Waiting for Goroutines

Use sync.WaitGroup for multiple goroutines:

var wg sync.WaitGroup
for i := 0; i < N; i++ {
    wg.Add(1)
    go func() {
        defer wg.Done()
        // work...
    }()
}
wg.Wait()

Use a done channel for a single goroutine:

done := make(chan struct{})
go func() {
    defer close(done)
    // work...
}()
<-done // wait for goroutine to finish

No Goroutines in init()

init() functions should not spawn goroutines. If a package needs a background goroutine, expose an object that manages the goroutine’s lifetime with a method (Close, Stop, Shutdown) to stop and wait for it.

Source: Uber Go Style Guide

// Bad: Spawns uncontrollable background goroutine
func init() {
    go doWork()
}
// Good: Explicit lifecycle management
type Worker struct {
    stop chan struct{}
    done chan struct{}
}

func NewWorker() *Worker {
    w := &Worker{
        stop: make(chan struct{}),
        done: make(chan struct{}),
    }
    go w.doWork()
    return w
}

func (w *Worker) Shutdown() {
    close(w.stop)
    <-w.done
}

Testing for Goroutine Leaks

Use go.uber.org/goleak to test for goroutine leaks in packages that spawn goroutines.

Principle: Never start a goroutine without knowing how it will stop.


Zero-value Mutexes

The zero-value of sync.Mutex and sync.RWMutex is valid, so you almost never need a pointer to a mutex.

Source: Uber Go Style Guide

// Bad: Unnecessary pointer
mu := new(sync.Mutex)
mu.Lock()
// Good: Zero-value is valid
var mu sync.Mutex
mu.Lock()

Don’t Embed Mutexes

If you use a struct by pointer, the mutex should be a non-pointer field. Do not embed the mutex on the struct, even if the struct is not exported.

// Bad: Embedded mutex exposes Lock/Unlock as part of API
type SMap struct {
    sync.Mutex // Lock() and Unlock() become methods of SMap
    data map[string]string
}

func (m *SMap) Get(k string) string {
    m.Lock()
    defer m.Unlock()
    return m.data[k]
}
// Good: Named field keeps mutex as implementation detail
type SMap struct {
    mu   sync.Mutex
    data map[string]string
}

func (m *SMap) Get(k string) string {
    m.mu.Lock()
    defer m.mu.Unlock()
    return m.data[k]
}

With the bad example, Lock and Unlock methods are unintentionally part of the exported API. With the good example, the mutex is an implementation detail hidden from callers.


Synchronous Functions

Normative: Prefer synchronous functions over asynchronous functions.

Why Prefer Synchronous Functions?

  1. Localized goroutines: Keeps goroutines within a call, making lifetimes easier to reason about
  2. Avoids leaks and races: Easier to prevent resource leaks and data races
  3. Easier to test: Caller can pass input and check output without polling
  4. Caller flexibility: Caller can add concurrency by calling in a separate goroutine
// Good: Synchronous function - caller controls concurrency
func ProcessItems(items []Item) ([]Result, error) {
    var results []Result
    for _, item := range items {
        result, err := processItem(item)
        if err != nil {
            return nil, err
        }
        results = append(results, result)
    }
    return results, nil
}

// Caller can add concurrency if needed:
go func() {
    results, err := ProcessItems(items)
    // handle results
}()

Advisory: It is quite difficult (sometimes impossible) to remove unnecessary concurrency at the caller side. Let the caller add concurrency when needed.


Channel Direction

Normative: Specify channel direction where possible.

Why Specify Direction?

  1. Prevents errors: Compiler catches mistakes like closing a receive-only channel
  2. Conveys ownership: Makes clear who sends and who receives
  3. Self-documenting: Function signature tells the story
// Good: Direction specified - clear ownership
func sum(values <-chan int) int {
    total := 0
    for v := range values {
        total += v
    }
    return total
}
// Bad: No direction - allows accidental misuse
func sum(values chan int) (out int) {
    for v := range values {
        out += v
    }
    close(values) // Bug! This compiles but shouldn't happen.
}

Channel Size: One or None

Channels should usually have a size of one or be unbuffered. Any other size must be subject to scrutiny. Consider:

  • How is the size determined?
  • What prevents the channel from filling up under load?
  • What happens when writers block?

Source: Uber Go Style Guide

// Bad: Arbitrary buffer size
c := make(chan int, 64) // "Ought to be enough for anybody!"
// Good: Deliberate sizing
c := make(chan int, 1) // Size of one
c := make(chan int)    // Unbuffered, size of zero

Common Patterns

func produce(out chan<- int) { /* send-only */ }
func consume(in <-chan int)  { /* receive-only */ }
func transform(in <-chan int, out chan<- int) { /* both directions */ }

Atomic Operations

Use go.uber.org/atomic for type-safe atomic operations. The standard sync/atomic package operates on raw types (int32, int64, etc.), making it easy to forget to use atomic operations consistently.

Source: Uber Go Style Guide

// Bad: Easy to forget atomic operation
type foo struct {
    running int32 // atomic
}

func (f *foo) start() {
    if atomic.SwapInt32(&f.running, 1) == 1 {
        return // already running
    }
    // start the Foo
}

func (f *foo) isRunning() bool {
    return f.running == 1 // race! forgot atomic.LoadInt32
}
// Good: Type-safe atomic operations
type foo struct {
    running atomic.Bool
}

func (f *foo) start() {
    if f.running.Swap(true) {
        return // already running
    }
    // start the Foo
}

func (f *foo) isRunning() bool {
    return f.running.Load() // can't accidentally read non-atomically
}

The go.uber.org/atomic package adds type safety by hiding the underlying type and includes convenient types like atomic.Bool, atomic.Int64, etc.


Documenting Concurrency

Advisory: Document thread-safety when it’s not obvious from the operation type.

Go users assume read-only operations are safe for concurrent use, and mutating operations are not. Document concurrency when:

  1. Read vs mutating is unclear – e.g., a Lookup that mutates LRU state
  2. API provides synchronization – e.g., thread-safe clients
  3. Interface has concurrency requirements – document in type definition

Buffer Pooling with Channels

Use a buffered channel as a free list to reuse allocated buffers. This “leaky buffer” pattern uses select with default for non-blocking operations.

See references/BUFFER-POOLING.md for the full pattern with examples and production alternatives using sync.Pool.


Quick Reference

Topic Guidance Type
Goroutine lifetimes Make exit conditions clear Normative
Fire-and-forget Don’t do it – always have stop mechanism Normative
Zero-value mutexes Valid; don’t use pointers Advisory
Mutex embedding Don’t embed; use named field Advisory
Synchronous functions Prefer over async Normative
Channel direction Always specify Normative
Channel size One or none by default Advisory
Atomic operations Use go.uber.org/atomic Advisory
Concurrency docs Document when not obvious Advisory

Concurrency Checklist

Before spawning a goroutine, answer:

  • How will this goroutine exit?
  • Can I signal it to stop?
  • Can I wait for it to finish?
  • Who owns the channels it uses?
  • What happens when the context is cancelled?
  • Should this be a synchronous function instead?

Anti-Patterns to Avoid

Anti-Pattern Problem Fix
Fire-and-forget goroutines Resource leaks, undefined behavior Use WaitGroup, done channel, or context
Goroutines in init() Uncontrollable lifecycle Use explicit object with Shutdown method
Embedded mutexes Leaks Lock/Unlock into API Use named mu field
Pointer to mutex Unnecessary indirection Zero-value is valid
Arbitrary channel buffers Hidden blocking issues Default to 0 or 1
Raw sync/atomic Easy to forget atomic reads Use go.uber.org/atomic
Undocumented thread-safety Callers may race Document when unclear

See Also

  • go-style-core: Foundational style principles (clarity, simplicity)
  • go-error-handling: Error handling patterns in concurrent code
  • go-defensive: Defensive programming including validation and safety
  • go-documentation: General documentation conventions

External Resources