react-state-machines
npx skills add https://github.com/bobmatnyc/claude-mpm-skills --skill react-state-machines
Agent 安装分布
Skill 文档
React State Machines with XState v5
Overview
State machines make impossible states unrepresentable by modeling UI behavior as explicit states, transitions, and events. XState v5 (2.5M+ weekly npm downloads) unifies state machines with the actor modelâevery machine is an independent entity with its own lifecycle, enabling sophisticated composition patterns.
When to Use This Skill
Trigger patterns:
- Boolean flag explosion: multiple
isLoading,isError,isSuccessflags - Implicit states: writing
if (isLoading && !isError && data)to derive mode - Defensive coding: guards before state updates to prevent invalid transitions
- Timing coordination: timeouts, delays, debouncing across states
- State dependencies: one state depends on another to update correctly
Do not use for:
- Simple boolean toggles with no async (useState is simpler)
- Single form fields with basic validation (useReducer suffices)
- Server state caching (React Query/TanStack Query handles this)
- Static data transformations (useMemo is better)
- Simple counters or toggles (useState is clearer)
See decision-trees.md for comprehensive decision guidance
Core Mental Model
Finite states represent modes of behavior: idle, loading, success, error. A component can only be in ONE state at a time.
Context (extended state) stores quantitative data that doesn’t define distinct states. The finite state says “playing”; context says what at what volume.
Events trigger transitions between states. Events are objects: { type: 'SUBMIT', data: formData }.
Guards conditionally allow/block transitions: { guard: 'hasValidInput' }.
Actions are fire-and-forget side effects during transitions or state entry/exit.
Invoked actors are long-running processes (API calls, subscriptions) with lifecycle management and cleanup.
Quick Start: XState v5 setup() Pattern
import { setup, assign, fromPromise } from 'xstate';
const fetchMachine = setup({
types: {
context: {} as { data: User | null; error: string | null },
events: {} as
| { type: 'FETCH'; userId: string }
| { type: 'RETRY' }
},
actors: {
fetchUser: fromPromise(async ({ input, signal }) => {
const res = await fetch(`/api/users/${input.userId}`, { signal });
if (!res.ok) throw new Error(res.statusText);
return res.json();
})
},
actions: {
setData: assign({ data: ({ event }) => event.output }),
setError: assign({ error: ({ event }) => event.error.message })
}
}).createMachine({
id: 'fetch',
initial: 'idle',
context: { data: null, error: null },
states: {
idle: { on: { FETCH: 'loading' } },
loading: {
invoke: {
src: 'fetchUser',
input: ({ event }) => ({ userId: event.userId }),
onDone: { target: 'success', actions: 'setData' },
onError: { target: 'failure', actions: 'setError' }
}
},
success: { on: { FETCH: 'loading' } },
failure: { on: { RETRY: 'loading' } }
}
});
React Integration Decision Tree
| Use Case | Hook | Why |
|---|---|---|
| Simple component state | useMachine |
Straightforward, re-renders on all changes |
| Performance-critical | useActorRef + useSelector |
Selective re-renders only |
| Global/shared state | createActorContext |
React Context integration |
Basic pattern:
import { useMachine } from '@xstate/react';
function Toggle() {
const [snapshot, send] = useMachine(toggleMachine);
return (
<button onClick={() => send({ type: 'TOGGLE' })}>
{snapshot.matches('inactive') ? 'Off' : 'On'}
</button>
);
}
Performance pattern:
import { useActorRef, useSelector } from '@xstate/react';
const selectCount = (s) => s.context.count;
const selectLoading = (s) => s.matches('loading');
function Counter() {
const actorRef = useActorRef(counterMachine);
const count = useSelector(actorRef, selectCount);
const loading = useSelector(actorRef, selectLoading);
// Only re-renders when count or loading changes
}
Anti-Patterns to Avoid
â State explosion: Flat states for orthogonal concerns. Use parallel states instead.
â Sending events from actions: Never send() inside assign. Use raise for internal events.
â Impure guards: Guards must be pureâno side effects, no external mutations.
â Subscribing to entire state: Use focused selectors with useSelector.
â Not memoizing model:
// WRONG
const model = Model.fromJson(layout); // New model every render
// CORRECT
const modelRef = useRef(Model.fromJson(layout));
Navigation to References
Core Patterns
- xstate-v5-patterns.md: Complete v5 API, statecharts (hierarchy/parallel/history), promise actors
- react-integration.md: useMachine vs useActorRef, Context patterns, side effect handling
- testing-patterns.md: Unit testing, mocking actors, visualization debugging
Decision Making & Best Practices
- decision-trees.md: When to use state machines vs useState/useReducer/React Query, machine splitting strategies
- real-world-patterns.md: Complete examples – auth flows, file uploads, wizards, undo/redo, shopping carts
- error-handling.md: Error boundaries, retry strategies, circuit breakers, graceful degradation
- performance.md: Selector memoization, React.memo integration, machine splitting for performance
Advanced Topics
- persistence-hydration.md: localStorage persistence, SSR/Next.js hydration, snapshot serialization
- migration-guide.md: Step-by-step migration from useState/useReducer with before/after examples
- composition-patterns.md: Actor communication, machine composition, higher-order machines, systemId
- skills-architecture.md: Input/output parameterization, library structure
Key Reminders
- setup() is the v5 way: Strong TypeScript inference, actor registration, action definitions
- Invoke for async, actions for sync: Actions are fire-and-forget; invoked actors have lifecycle
- Finite states for modes, context for data: Don’t create states for every data variation
- Visualize first: Stately Studio (stately.ai/editor) makes machines living documentation
Red Flags
- More than 3-4 boolean flags â Need state machine
- Writing
if (a && !b && c)to determine mode â States should be explicit - Bugs from invalid state combinations â Machine prevents impossible states
- Can’t explain state transitions to stakeholders â Visualization solves this
Related Skills
- react: Parent skill for React patterns
- nextjs: Server/client state coordination
- test-driven-development: Test machines with createActor before UI integration