structural-physics

📁 bbeierle12/skill-mcp-claude 📅 Jan 23, 2026
25
总安装量
17
周安装量
#14641
全站排名
安装命令
npx skills add https://github.com/bbeierle12/skill-mcp-claude --skill structural-physics

Agent 安装分布

claude-code 13
opencode 12
antigravity 11
codex 10
cursor 10

Skill 文档

Structural Physics

Stability validation and damage systems for building mechanics.

Quick Start

import { HeuristicValidator } from './scripts/heuristic-validator.js';
import { DamageSystem } from './scripts/damage-propagation.js';

// Rust/Valheim style stability
const validator = new HeuristicValidator({ mode: 'heuristic' });
validator.addPiece(piece);
const result = validator.validatePlacement(newPiece);
// result: { valid: true, stability: 0.85, supports: [...] }

// Damage and collapse
const damage = new DamageSystem(validator);
damage.applyDamage(piece, 50, 'physical');
damage.applyExplosiveDamage(position, 100, 10); // radius damage

Reference

See references/structural-physics-advanced.md for:

  • Physics mode comparison (arcade vs heuristic vs realistic)
  • Material properties and decay rates
  • Damage state thresholds
  • Cascade mechanics

Scripts

  • scripts/heuristic-validator.js – Fast validation (Fortnite/Rust/Valheim modes)
  • scripts/stability-optimizer.js – Caching and batch updates for large structures
  • scripts/damage-propagation.js – Damage states, fire spread, cascading collapse
  • scripts/physics-engine-lite.js – Optional realistic stress/strain simulation

Physics Modes

  • Arcade (Fortnite): Connectivity only, instant collapse, best for combat
  • Heuristic (Rust/Valheim): Stability %, predictable rules, best for survival
  • Realistic: Full stress/strain, computationally expensive, best for engineering sims