multiplayer-building
27
总安装量
19
周安装量
#13861
全站排名
安装命令
npx skills add https://github.com/bbeierle12/skill-mcp-claude --skill multiplayer-building
Agent 安装分布
claude-code
16
antigravity
14
opencode
14
codex
13
windsurf
11
Skill 文档
Multiplayer Building
Networking layer for multiplayer building games.
Quick Start
import { BuildingNetworkServer, BuildingNetworkClient } from './scripts/building-network-manager.js';
// Server
const server = new BuildingNetworkServer(buildingSystem, {
tickRate: 20,
conflictStrategy: 'first_write'
});
server.start();
// Client
const client = new BuildingNetworkClient(buildingSystem);
client.connect('ws://server:8080');
const localPiece = client.placeRequest('wall', position, rotation);
Reference
See references/multiplayer-networking.md for:
- Authority model comparison
- Delta compression strategy
- Conflict resolution approaches
- Large structure synchronization
Scripts
scripts/delta-compression.js– Only sync changed state (Source engine pattern)scripts/client-prediction.js– Optimistic placement with rollbackscripts/conflict-resolver.js– Handle simultaneous builds (first-write, timestamp, lock-based)scripts/building-network-manager.js– Complete server/client system
Architecture
Server-authoritative with client prediction:
- Client predicts placement locally (ghost piece)
- Server validates and confirms/rejects
- Client reconciles with server state
- Delta compression syncs only changes