decay-upkeep
19
总安装量
13
周安装量
#18985
全站排名
安装命令
npx skills add https://github.com/bbeierle12/skill-mcp-claude --skill decay-upkeep
Agent 安装分布
claude-code
12
opencode
10
gemini-cli
9
windsurf
9
codex
9
Skill 文档
Decay & Upkeep
Timer-based building decay and resource-based upkeep for survival games.
Quick Start
import { DecayManager } from './scripts/decay-manager.js';
import { UpkeepSystem } from './scripts/upkeep-system.js';
import { ToolCupboard } from './scripts/tool-cupboard.js';
// Decay without protection
const decay = new DecayManager({
mode: 'rust',
decayMultiplier: 1.0
});
decay.addPiece(piece);
decay.tick(deltaTime); // Called every frame/tick
// Tool Cupboard protection
const tc = new ToolCupboard({
radius: 30,
upkeepCost: { wood: 100, stone: 50 }
});
tc.setPosition(position);
tc.depositResources({ wood: 500, stone: 250 });
// Protected pieces won't decay while upkeep is paid
Reference
See references/decay-upkeep-advanced.md for:
- Decay rate formulas by material
- Tool Cupboard mechanics (Rust pattern)
- Upkeep scaling with base size
- Server performance benefits
- Anti-raid delay mechanics
Scripts
scripts/decay-manager.js– Tick-based decay, material rates, damage statesscripts/upkeep-system.js– Resource drain, calculation, UI datascripts/tool-cupboard.js– Protection radius, authorization, resource storagescripts/cleanup-scheduler.js– Server-side cleanup of abandoned structures
Decay Modes
- Rust: Linear decay over 8-24 hours (material dependent), prevented by Tool Cupboard
- ARK: Slower decay (days to weeks), tribe-based protection
- Minecraft: No decay (creative/survival), optional via mods
Design Philosophy
Decay serves dual purposes in survival games: gameplay balance (prevents infinite hoarding) and server performance (removes abandoned bases). The Tool Cupboard pattern elegantly ties both togetherâplayers must actively maintain bases, and inactive players’ structures automatically clean up.